Garry's Mod

Garry's Mod

[PM/NPC] Polygon Girl
Viser 1–10 av 38 bidrag
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Oppdatering: 20. okt. @ 14.02

Version 1.4.5

  • Model changes:
    • Improved weight paint on the Rigged Hands model's fingers.

Oppdatering: 14. okt. @ 2.40

Version 1.4.4

  • Model changes:
    • Weight paint corrections on Polygon Girl's upper torso.
    • Adjustments to the Physics Mesh shared across all models.

Oppdatering: 11. okt. @ 15.02

Version 1.4.3

  • Model changes:
    • Weight paint changes to the Rigged Hands model, in an attempt to make the hands feel more natural.

Oppdatering: 29. sep. @ 5.52

Version 1.4.2

  • Material changes:
    • Removed the unused "sunset" cubemap. (~4MB)
  • Polygon Girl NPC changes:
    • Rebel and Enemy Rebel NPCs no longer use the Rigged Hands model.

Oppdatering: 29. sep. @ 5.32

Version 1.4.1a

  • Model changes:
    • Vertex changes in the Rigged Hands model's hands.

Oppdatering: 29. sep. @ 5.08

Version 1.4.1

  • Model changes:
    • Arm and hand vertex changes on both models.

Oppdatering: 26. sep. @ 12.22

Version 1.4

  • Model changes:
    • Models are now rigged to Alyx's skeleton. This might break things.
    • The Rigged Hands model now has five fingers. Enjoy using finger guns!

Oppdatering: 3. juli @ 23.55

Version 1.3.4c

  • Material changes:
    • Enemy skin has been made a bit darker.
    • Gold skin has been made a bit darker.
    • Adjustments to Draconic Base-related values.
  • File structure changes:
    • The "player color" material is now in the same folder as the rest of the materials.

Oppdatering: 18. juni @ 17.19

Version 1.3.4b

  • Polygon Girl NPC changes:
    • Enemy Rebels no longer drop health vials.
  • Blood script changes:
    • Added "PlayerInitialSpawn" and "StartCommand" hooks to fix an issue where the blood script would not affect a player already wearing the Polygon Girl model, either when a server starts, or when they are connecting to a server.
    • General script optimizations.

Oppdatering: 12. juni @ 3.00

Version 1.3.4a

  • Material changes:
    • "Gold/Australium" skin is now slightly darker.
  • Blood script changes:
    • Reverted entity spawn check change.
    • Script no longer affects ragdolls. (Why did I do that in the first place? Ragdolls don't bleed.)