Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Pacific Fury Conquest and MP Expansion
1-10 van 16 items weergegeven
< 1  2 >
Update: 6 nov om 16:40

Conquest/MP
Fixed terrain around flying boat & adjusted barge/pier height
-dcg_makin
-2v2_makin

Fixed water terrain causing units to spawn at map edge
-dcg_saipan
-4v4_saipan

Conquest
-Player HQ and enemy HQ will be different maps

-Player unable to return to land after being amphibious - fixed auktaung (village crossing) and other maps with deep_water <-> shallow_water

-Changed dukw properties to tractor_heavy

-Fixed missing unit_icons paramarines

-Fixed missing unit_icons raiders

Update: 16 okt om 17:36

MP - 4 new maps added

BATTLE_ZONES, DOMINATION and LAST STAND
4v4_angaur
4v4_iwojima

FRONTLINES
2v2_kokoda
2v2_roi_namur

Update: 10 okt om 15:48

Updated to sync w latest game v1.055

Conquest:
-6 new maps (iwojima, okinawa, galloping horse, buna, wake, roi-namur).

-revised campaign map system which allows players to select the direction (East to West or West to East) for each campaign.

-This system creates campaigns which are more aligned with historical operations enhancing players’ immersion experience.

MP - 3 new maps:
1v1_guam
1v1_isurava
1v1_kwajalein

Update: 27 aug om 17:35

Updated to sync w latest game v1.054

Conquest
-8 vanilla maps ported to AsiaPac region (map flora/buildings will evolve to pacific theme in future updates)

-added new amphibious DUKW vehicles to USA tech tree (replacing CCKW veh) with 8 unique variants including DUKW T-44 rocket artillery

-added LVT4 75mm tank to USA tech tree

-new texmod skins for early m3_stuart and ford_truck for use in conquest

-fixed 20mm_type_98 and 20mm_type_2 not reloading

-modified enemy airstrike script to prevent plane from spinning around

-fixed map texture discoloration on tarawa, bloody nose, peleliu_airfield

-removed m24_chaffee from USA tech tree (historically used only in late war/ETO)

Update: 6 aug om 10:40

Conquest
-winter textures removed from occurring across all maps

fixed/enhanced enemy airstrikes:
-warning of airstrike received, but enemy plane never arrives
-increased number of enemy airstrikes

fixed pathing/spawn issues:
-numerous pathing fixes on makin, tarawa and peleliu_airfield
-spawning issues on alligator_creek
-missing usa plane / replaced p47 with hellcat or corsair (to be more historically accurate)

changed unit reinforcements - the following were changed bc previous composition was OP:
-replaced seabee builder engr on wc51 with seabee ap and at miners changed cost to 50 and cp from 1->2
-replaced single_engineer with mar_pio_builder
-fixed conquest arty bombardment gave ~700 points instead of costing a few points

improved aesthetics
-AI upscaled main menu background to improve readability
-replaced jap and usa HQ icon on campaign map

Multiplayer
added 2 new MP maps:
- 3v3_Peleliu_Airfield
- 3v3_Kunming

Update: 16 jul om 14:11

Updated to sync w latest game v1.053

New MP maps
- 4v4_kohima
- 4v4_saipan

dcg_saipan
-changed shallow water terrain to water fx to improve realism
-removed unused cut entity

Update: 11 jul om 10:41

Conquest
-added two new Naval Gun units to replace medium artillery barrage and heavy artillery barrage

MP
-added two new maps 3v3_auktaung and 3v3_iejima
-changed mod’s map names to include red "Pacific Fury" to help player find/select them in UI

Update: 30 jun om 12:09

Updated to sync w latest changes to game v1.052

New Unit:
M3 'Satan' flamethrower tank based on M3 Stuart

Renamed to Pacific Fury coinciding with the expansion into the following multiplayer game modes:
2v2 BattleZones
-Makin
-Mukade Gata
-Tarawa
-Tenaru

2v2 Domination
-Makin
-Mukade Gata
-Tarawa
-Tenaru

New mid- and late-war period doctrines focused on units that fought in Pacific Theatre
-All-Round
-Defensive
-Irregular
-Offensive

Update: 16 jun om 12:50

new maps added: Mauban and Angaur

higher quality airstrike units added from US Navy-Supply mod

added missing unit_icon
-squad_1st_arm_recon_con (raider recon)

fixed water terrain on alligator creek, bloody nose ridge, makin, and tarawa (beach maps) to slow movement (adds realism)

fixed gamezone placement on auktaung

Update: 25 mei om 10:12

Updated to sync w latest changes to game v1.051