Barotrauma 潜渊症

Barotrauma 潜渊症

EK Mods - Definitive Edition
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更新于:7 月 7 日 下午 8:14
作者:AM

-balanced EK Uniforms and armors to be more representative of their descriptions

更新于:7 月 1 日 下午 7:51
作者:AM

fixed error in previous update

更新于:7 月 1 日 下午 7:44
作者:AM

Bad update

更新于:7 月 1 日 下午 7:38
作者:AM

-Store declutter/fixes

更新于:7 月 1 日 下午 2:45
作者:AM

-pushed bad update, fixed

更新于:7 月 1 日 下午 2:35
作者:AM

-continued decluttering shops, physicorium ammunition only available at research stations
-changed gauss magazine recepies
-updated double barrel shotgun, should only be available at lower end outposts,(Does not function like vanilla boomstick, think an early game riot shotgun)

更新于:7 月 1 日 下午 1:38
作者:AM

-Reenabled Status PDA
-Rebalanced Status PDA to have functions of all 3 handheld monitors, requires all 3 to craft
-began efforts to reduce clutter in shops

更新于:7 月 1 日 上午 1:52
作者:AM

-It is with a heavy heart to announce that suppressors have been disabled and weapon functionality removed, the current system was far too ineffiecent and performance heavy for what should be a cosmetic function
-Added back the Sonar scope as a material for homing shells
-buffed all EK Armory materials to stack to 4 from 3
-Began work on sub editor categorization ~75% done
-fixed EK Armory recycling recepies accepting full ammo for recycle
-added back reinforced oxygenite recycling recepie
-optimized Laser sight file structure
-added case ejections to some weapons

更新于:6 月 29 日 下午 10:28
作者:AM

-FINALLY FIXED THE DAMN SHEARCLAW SUIT ICON, as well as dropped sprite. yay

更新于:6 月 29 日 下午 3:20
作者:AM

-Began Work on EK Armory turret ammunition texture updates, Extendend Coilgun ammo no longer has legacy icon, physicorium contained icon imported from vanilla
-Nerfed Hardsuit protection againt husk chance, 65% for MK2 and 35% for MK1 from 90% and 50%
-Updated descriptions for EK Armory and Gunnery ammunition boxes
-Hybrid toxin poison amounts buffed, reduced direct damage
-Fixed an issue with flashlights on the marine battle rifle clipping