tModLoader

tModLoader

WHummus' Calamity/Thorium Balancing
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Opdatering: 19. sep. kl. 13:51

Version 1.3.5 has been published to Stable tModLoader v2025.7

- Reduced the thrown scythe damage penalty on scythes have received a throw to 10% from 20%
- Increased the damage of the Crimson Scythe (13-14), Hyphae Baton (15-16), The Windmill (16-20), Phantasmal Edge (220-320) and The Executioner: Mark 05 (220-270)
- Reduced the damage of the Ice shaver (12-11), Archerfish (25-21), Dragon's Tooth (124-94), Astral Ripper (200-150), Singularity (110-80) and Death Adder (200-180)
- Added 1 soul essence gain to the Wooden Baton and Ice Shaver
- Updated the Bountiful Harvest stingers to have local iframes so it's easier for multiple stingers to hit the same enemy
- Increased the throwing distance of the Ice Shaver (40-45), Crimson Scythe (60-65) and Dark Scythe (60-80)
- Increased the size of the Ice Shaver (x1.2), Dark Scythe (x1.1), Crimson Scythe (x1.2) and The Windmill Whirlwind (x1.5)
- Increased the size of The Executioner: Mark 05 explosion (x1.5)
- Reduced the attack speed of Wind Reaver (8-22) but increased the size of the wind slice projectile (x2-x3)
- Fixed some bugs with the Wind Reaver where the projectiles rotated with the player where they shouldn't and stopped visually fading out at the end of their lifetime
- Fixed an issue where the size increase of the Palm Cross projectile wasn't working correctly

Opdatering: 17. sep. kl. 7:00

Version 1.3.4.1 has been published to Stable tModLoader v2025.7

- Removed all references to Guide to Expert Throwing: Final Volume as it has been removed from CSE

Opdatering: 13. sep. kl. 16:16

Version 1.3.4 has been published to Stable tModLoader v2025.7

- Fixed a compatibility issue where right click scythe throw code would overlap with Infernal Eclipse of Ragnarok and make it behave incorrectly
- Made the Slime God paladins, Perforator worms and Profaned Guardians immune to the Stun debuff. Profaned Guardians are now also immune to the Oozed debuff too
Ported from Infernal Eclipse of Ragnarok
- Ported the Calamity reforge system to the Bard and Healer classes
- Added the anti-bard multiclass system where if a player uses a bard weapon, then switches to a different class of damage, they will lose their empowerments gained (note this only applies to the initial player, not teammates who recieved those same buffs)
- Updated the Broken Oath multiclassing debuff to also lower the players bonus healing by 10

Opdatering: 5. sep. kl. 11:14

Version 1.3.3 has been published to Stable tModLoader v2025.7

- Updated a list of scythes to now have the right click throw effect from Unofficial Calamity Bard/Healer at a reduced damage of 20%.
This includes the following weapons: Ice Shaver, Dark Scythe, Crimson Scythe, Hyphae Baton, Bat Scythe, Bone Reaper, Falling Twilight, Blood Harvest, Lustrous Baton, Morning Dew, Titan Scythe, Dread Tearer, The Black Scythe, Scoria Dualscythe and Profaned Scythe
- With these changes, rapid soul essence gain has been removed from The Black Scythe, Scoria Dualscythe and the Profaned Scythe
- Damage has been increased for the Dark Scythe (11-13) and the Crimson Scythe (12-13)
- Life Quartz Claymore and Heretic Breaker now heal on hit instead of every swing, but now heal 3 life instead of 1
- Buffed the Balance Blooms shot speed (15-18) and damage (40-45)
- Chinese localisation has been updated
Ported from Infernal Eclipse of Ragnarok
- Updated Thorium boss scaling on various difficulties

Opdatering: 3. sep. kl. 15:15

Version 1.3.2 has been published to Stable tModLoader v2025.7

- Fixed the Parasetic scepter so it now has local iframes, allowing multiple leeches to hit the same enemy
- Buffed the damage of Cosmic Immaterializer 560-1020 and Vigilance 115-325

Opdatering: 2. sep. kl. 15:54

Version 1.3.1.3 has been published to Stable tModLoader v2025.7

- Fixed the mod being unable to load with SoTS bard healer also enabled

Opdatering: 25. aug. kl. 7:54

Version 1.3.1.2 has been published to Stable tModLoader v2025.6

- Removed a piece of redundant code that was causing bugs for some users

Opdatering: 23. aug. kl. 15:47

Version 1.3.1.1 has been published to Stable tModLoader v2025.6

- Fixed the Nucleogenesis crafting tree to now give the correct amount of sentry slots when Secrets of the Shadows is disabled

Opdatering: 23. aug. kl. 15:02

Version 1.3.1 has been published to Stable tModLoader v2025.6

- Fixed visual issues relating to scythes that have been scaled up for balancing
- The True Hallowed Scythe has now been scaled up by x1.3
- Thorium bosses now correctly give the Boss Zen effect while in proximity with the Calamity Mod config enabled
- The Perforator worms and the Slime God Paladins are now immune to the Tide Hunters oozed effect to prevent unintended cheese
- Fixed the Crystal Arrows recipe to now correctly make 75 arrows instead of 1

Opdatering: 18. aug. kl. 15:23

Version 1.3 has been published to Stable tModLoader v2025.6

- Reworked the Lamentation from Ragnarok, now a direct upgrade of the reworked Calamity Bell, firing a Brimstone Gigablast that burst into more piercing darts
- Added the Riptide debuff to most Aquaite bar and Abyssal chitin weapons
- The Virusprayer now inflicts irradiated for 3 seconds on hit
- The Volt Hatchet now inflicts Electrified for 1 second on hit
- The Acid Gun projectiles now have local immunity frames, meaning multiple streams can now hit the same target
- The Urchin mace now inflicts poisoned on hit for 2 seconds
- Damage buffs for the Hyphae Rod (22-28), C4$+@n3+ (18-21), Reed Blowgun (21-30), Coral Spout (8-13), Fishbone Boomerang (27-35), Galvanizing Glaive (130-160) and Terrarium Holy Scythe (25-30)
- Reduced the damage of the Cactus Needle (11-10), Head Hunter (95-60), Terrarium Saber (230-180), Gashadokuro (444-333) and the Grasp of Void (420-150)
- Grasp of Void's main projectile now has a pierce cap of 6 instead of infinite
- Fixed the Grasp of Void's iframe issue for real this time, overall a big buff especially for DoG
- Tooth of the Consumer attack speed reduced (25-35)
- Cactus Needle now has local immunity frames so the occasional projectile no longer phases through enemies (also fixes the stealth strike to work as intended)
- Removed the Windmill nerf in accordance with the items rework
Ported from Infernal Eclipse of Ragnarok
- Added a full merge for the Boots crafting trees of multiple mods
- Updated the Tuner merge to include the new 4 dimensional tuner
- Removed Ragnarok's Shinobi Sigil nerf in favour of this mod's changes

IMPORTANT NOTICE

- Added a text warning on start-up warning to turn off Ragnarok Mod's "Generic Weapon Tweaks" config, since if they are on, the balance changes from this and that mod stack in unintended ways. This message in question can be turned off in configs of this mod too