Parkitect
Thrillville! Part I
Mostrando 1-8 de 8 aportaciones
Actualización: 1 AGO a las 5:34

-Replaced the supply crates in Sunnyville to the other side, because most shops are more on the right side, making it shorter for haulers

Actualización: 28 JUL a las 7:51

-minor fixes
-since I like to have many goals all the requirements are down to 1 month only
-some rebalancing
-added a new goal in Sunnyville

Actualización: 27 JUL a las 12:03

I have now updated all of the Spawn-Points, so that visitors are now more focused to go directly to the park.
I added the Depot-system to Med E Ville, because it is a very large park, however the other parks still remain on the old system. Thank you for the people in my comments for pointing that out!!

Actualización: 27 JUL a las 11:11

I have now updated all of the Spawn-Points, so that visitors are now more focused to go directly to the park.
I added the Depot-system to Med E Ville, because it is a very large park, however the other parks still remain on the old system. Thank you for the people in my comments for pointing that out!!!

Actualización: 27 JUL a las 11:07

I have now updated all of the Spawn-Points, so that visitors are now more focused to go directly to the park.
I added the Depot-system to Med E Ville, because it is a very large park, however the other parks still remain on the old system. Thank you for the people in my comments for pointing that out!!!

Actualización: 20 MAR a las 9:30

Scenario Balance Update

Actualización: 20 MAR a las 9:29

Scenario Balance Update

Actualización: 13 MAR a las 4:37

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