Barotrauma
Abnormalities
Se afișează 21-30 din 152 intrări
< 1  2  3  4  5 ... 16 >
Actualizare: 23 sept. @ 14:01

Actualizare: 21 sept. @ 22:40

Actualizare: 20 sept. @ 14:20

- Lots of tweaks to the King in Binds.
- Improved the structure damage of the King's summoned swords and gave him a phase 2.

Actualizare: 19 sept. @ 21:06

- Added the King in Binds, which features a unique E.G.O. outfit and sword. He features a "phase 2" where he periodically uses an ultimate attack.
- Implemented a new naming scheme for E.G.O. gear, each weapon or outfit will be prefaced with Lobotomy or LCE E.G.O. Some resistances and effects have also been reworked and unused bloaty items have been removed from the mod.
- Nothing There can now adapt; the more you injure him, the more he mutates and becomes stronger.

Actualizare: 19 sept. @ 19:43

Added King in Binds + renamed a bunch of ego stuff

Actualizare: 18 sept. @ 18:37

Actualizare: 14 sept. @ 18:50

Actualizare: 14 sept. @ 13:24

Actualizare: 12 sept. @ 18:50

The Red Mist's 'Goodbye' talent now allows crafting of the Prototype Mimicry.
Prototype Mimicry's Great Split Vertical is more consistent now.

Actualizare: 10 sept. @ 11:30

- Added H Corp. Boluses.
- Added H Corp. Bolus Base, which is created using unidentified genetic material and Enkephalin. This can be processed into Boluses in Infusion Stations or Research Stations; Stabilozine creates a random Bolus, but specific medicines will result in specific boluses with a bonus to quality.
- Portable EGO Gift Research Station renamed to Portable Infusion Station and the dementonite in its recipe has been replaced by steel.
- Halved the cooldown of Unrelenting and made it heavily reduce bleeding while active, but its stun and unconsciousness immunity only applies as long as Salvation Cooldown isn't active, or Unrelenting (buff) is active. (ergo, after Unrelenting procs, then runs out, you can be stunned and go unconscious for the next 5 minutes)
- Normalized Salvation Cooldown effects (mostly just an internal thing to make it easier for me to figure cooldown durations), 1 strength = 1 second, max 600 strength
- Jin Gang Bolus uses its own cooldown effect now instead of Salvation Cooldown, preventing it from interfering with other Salvation effects (like Implacable or Unrelenting) and preventing certain talents from reducing its cooldown (Jade Qilin, Please Be Traceless In Your Deeds)