Project Zomboid

Project Zomboid

[B42] [B41] Camp in the Rain
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更新:6月5日 @ 2時24分
更新者:Space Donuts

I think TIS changed the tile sprites for CampingTentKit2 and ImprovisedTentKit, which affected some of their sprite names and caused them to stop working.

I’ve updated the tent sprite matching table so it now properly identifies the tents:

local tentType
if string.match(spriteName, "^camping_01_[0-3]$") then
tentType = "medium"
elseif (string.match(spriteName, "^camping_03_[0-9]$") or
string.match(spriteName, "^camping_03_1[0-5]$") or
string.match(spriteName, "^camping_03_2[4-7]$") or
string.match(spriteName, "^camping_03_3[2-9]$") or
string.match(spriteName, "^camping_03_4[0-7]$")) then
tentType = "medium"
elseif string.match(spriteName, "^camping_04_[0-9]$") or
string.match(spriteName, "^camping_04_[0-9][0-9]$") or
string.match(spriteName, "^camping_04_1[0-1][0-9]$") or
string.match(spriteName, "^camping_04_12[0-7]$") then
tentType = "big"
elseif string.match(spriteName, "^camping_01_[4-6]$") then
tentType = "campfire"
end

更新:5月23日 @ 3時48分
更新者:Space Donuts

- Added missing "camping_01_0"

更新:4月13日 @ 17時01分
更新者:Space Donuts

[B42 Updates]

- Fix tent overlaps and lookups.

local tentType if string.match(spriteName, "^camping_01_1$") then tentType = "small" elseif (string.match(spriteName, "^camping_03_[0-9]$") or string.match(spriteName, "^camping_03_1[0-5]$") or string.match(spriteName, "^camping_03_2[4-7]$") or string.match(spriteName, "^camping_03_3[2-9]$") or string.match(spriteName, "^camping_03_4[0-7]$")) then tentType = "medium" elseif string.match(spriteName, "^camping_04_[0-9]$") or string.match(spriteName, "^camping_04_[0-9][0-9]$") or string.match(spriteName, "^camping_04_1[0-1][0-9]$") or string.match(spriteName, "^camping_04_12[0-7]$") then tentType = "big" elseif string.match(spriteName, "^camping_01_[4-6]$") then tentType = "campfire" end
Was trying to optimize this but i just get errors for it, so i just left it alone since this is working fine.. lol

- Fix while sleeping wetness and panic accumulates.

- hopefully nothing breaks.


[B41 Updates]
- To follow.

更新:4月12日 @ 7時27分
更新者:Space Donuts

更新:4月10日 @ 21時30分
更新者:Space Donuts

更新:3月24日 @ 17時52分
更新者:Space Donuts

更新:3月12日 @ 9時37分
更新者:Space Donuts

-- Added Lean/Tarp/Hide Shelters from B42 Build Menu.

hopes nothing breaks....

更新:2月27日 @ 18時09分
更新者:Space Donuts

-- Fixed Typos
-- Made a unified multiplier for gamespeed (fast forward).

更新:2月27日 @ 4時32分
更新者:Space Donuts

- Drying speed now scales more naturally with tent size, ensuring a progressive and balanced adjustment.

- Adjusted dryinRates for vanilla tent in [B41].

更新:2月23日 @ 22時41分
更新者:Space Donuts

-- Added B41 Vanila Tent.

::Note: It will only work with Vanilla Tent in B41::