Arma 3
AC-119 Stinger time
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Uppdatering: 28 feb @ 13:45

- Fixed an issue where using custom actions made flaps go down, the fix makes the flaps go up on action use

Uppdatering: 24 feb @ 10:41

- Fixed som that loiter WP snaps to ground, for better AI orbit

Uppdatering: 19 feb @ 14:03

- Fixed a progress bug
- Targets spawn on more different locations
- Boat targets spawn more often on rivers and canals
- Added ambient ground lights around houses

Uppdatering: 15 feb @ 17:24

- Extended the mission to include a chain of 4 targets

Uppdatering: 15 feb @ 14:51

- Removed interfering leftover triggers

Uppdatering: 15 feb @ 14:04

- Removed custom lowered viewdistance in gunner mode

Uppdatering: 15 feb @ 13:38

- Put mission relevant actions higher in the action priority order

Uppdatering: 15 feb @ 8:33

- Added option to set a custom loiter distance for the orbit

Uppdatering: 12 feb @ 16:00

- Fixed a few gameplay flaws

Uppdatering: 11 feb @ 17:50

- Fixed some noob mistakes