RimWorld

RimWorld

Hauts' Framework
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Update: Aug 18 @ 5:20pm

v1.1.44
==1.6 mod compatibility restoration==
Verified the Cooler Psycast mod compat works in 1.6

==Improved modding tools==
-HediffCompProperties_BreakRiskSeverity gains the float severityForMoodless field (default 0.001), which is what the severity of pawns w/o a mood need defaults to

Update: Aug 16 @ 1:39pm

v1.1.43
==Improved modding tools==
-HediffCompProperties_PhylumMorphsHediff has the HediffDef hediffIfOrganic and HediffDef hediffIfInorganic fields; if the former/latter is specified, then the hediff turns into it if the pawn is organic/inorganic, but only if one of the other, more specific HediffDef fields does not apply

==Mod compatibilities==
-Better ground-penetrating scanner:
----Added to the 'loadAfter' list. BGPS must therefore be loaded above Hauts' Framework, or the game will get upset at you in the mod list menu
----BGPS' version of the ground-penetrating scanner uses Scanning Speed instead of Research Speed

Update: Aug 14 @ 3:55pm

v1.1.42
==Performance improvements==
-Removed the two Harmony patches that made Ability.AICanTargetNow return true by default, as it is now true by default in 1.6

==Improved modding tools==
-Good events pool expansion: [Odyssey] boomshroom sprout, bioluminescent spores, mechanoid signal
Bad events pool expansion: [Odyssey] volcanic ash, lava emergence, lava flow, seasonal flooding, volcanic debris, drought initial, drought, gill rot, orbital debris
-HediffComp_CreateThingsPeriodically: the SpawnThings() method is now virtual
-[Odyssey] The following tools have new bool fields for affecting/allowing/whatevering drones, using the same naming schema they use for other pawn categories: HediffCompProperties_Aura, HediffCompProperties_DamageRetaliation, HediffCompProperties_ExtraOnHitEffects, HediffCompProperties_PhylumMorphsHediff, PermitMoreEffects

Update: Aug 13 @ 4:27pm

v1.1.41
==Mod compatibilities==
Complementary Odyssey: Terrain Scanner speed is based on survey speed

Update: Aug 8 @ 9:24am

v1.1.40
==Improved modding tools==
-PermitMoreEffects no longer has a default value for incidentPoints. It does have a method, GetIncidentPoints(Pawn caller): if incidentPoints is defined, it equals a random value within incidentPoints; otherwise, it gets the storyteller’s default threat points for a random player map (prioritizing the one the caller is on, if possible), or 100 points if none exist
-RoyalTitlePermitWorker_GenerateQuest now includes a default argument for the discoveryMethod TaggedString, which is used in the quest description of certain Odyssey quests. Points for quests are now settable via PME, as points for both quests and incidents are now set by the PME’s GetIncidentPoints function

Update: Aug 6 @ 3:42pm

v1.1.39
==Base game functionality tweaks==
-[Odyssey] + [Biotech] The cerebrex node grants +10 mech command range to its wearer

==Improved modding tools==
-HediffCompProperties_DamageNegation gains the bool reactsToShieldBypassers field (default true); if false, damage of a def that ignoresShields does not trigger this damage negator
-RoyalTitlePermitWorker_DropResourcesStuff fully charges any batteries it drops

==Mod compatibilities==
-Asteroid Mineral Scanner: titular scanner’s work speed stat is survey speed

Update: Jul 26 @ 5:02pm

v1.1.38
==Performance improvements==
-The following Harmony patches are only implemented if [Ideology] is enabled:
----HautsGiveMentalStatePostfix (multiplies duration of ideoligious ability-granted hediffs by ideoligious ability susceptibility)
----HautsMaxDryadsPostfix (makes max dryad factor work)

Update: Jul 23 @ 7:41am

v1.1.37
==Bugfixes==
-An aura's visibility setting no longer resets when its pawn is despawned

Update: Jul 22 @ 8:35am

v1.1.36
==Bugfixes==
-Survey Speed stat is disabled for any pawn incapable of Intellectual work

Update: Jul 20 @ 9:01am

v1.1.35
==Mod compatibilities==
-Hauts’ Framework x VSE: added the Surveying expertise: +7.5% survey speed/level