RimWorld
Cinders of the Embergarden
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更新:4月10日 @ 11時05分
更新者:mo

new content

Added a new ability: Erosion Skip, which randomly teleports targets to nearby locations and applies a 4.5-second fear effect, unable to jump over targets that are too large in size

更新:4月7日 @ 6時35分
更新者:mo

Fix

Nowadays, randomly styled weapons will all have the same UI icon, which avoids the problem of multiple icons when using the same weapon

更新:4月6日 @ 6時51分
更新者:mo

Fix

The loading criteria have been changed, and now both the local and workshop versions of the pre linked mod can be correctly recognized as loading conditions

Balance adjustment

The HP of inactive war machines has significantly increased, and now they are not easily damaged. Additionally, the wealth of inactive war machines and other inactive buildings has been greatly reduced to the original 5%, allowing for the construction of large quantities as decorations without any burden.
The prices of two types of defensive outerwear have been raised, and now they are guaranteed to be similar in cost to vanilla flak jackets.
Almost all clothing's blunt object defense has decreased to a level similar to vanilla games (without affecting CE)

更新:3月26日 @ 3時58分
更新者:mo

Balance adjustment:

The partial gain effect of uncontrollable tentacles has been moved to regeneration and resurrection

Vanilla style patch balance adjustment:

Uncontrollable tentacles can cause a decrease in movement speed of 0.1 and a decrease in long-range shooting accuracy of 90%

更新:3月25日 @ 5時24分
更新者:mo

Added Anvil of Discipline recipe during DMS loading

更新:3月24日 @ 16時46分
更新者:mo

Fixed the issue of incorrect infinite stacking of xenogene when installing xenopack for Cinder

更新:3月24日 @ 4時26分
更新者:mo

CE bug fix:

Fixed the yellow error report generated when attacking enemies with the tentacle turret under CE
Changed the way the vanilla style balance patch is applied, so that it no longer conflicts with CE.

更新:3月22日 @ 9時08分
更新者:mo

CE adjustment:

All erosion bullets now require FSX and gold as materials
The burst of flint anti equipment rifle has been increased from 1 to 3
The magazine capacity has been increased from 5 to 6
The range has been reduced from 86 to 66

Balance adjustment:

The burst of flint anti equipment rifle has been increased from 1 to 2
Aim and cooldown time increased to 2

更新:3月21日 @ 14時21分
更新者:mo

CE adjustment:

Slightly weakened the basic armor value of the helmet and armor under CE, but as compensation, the fully enclosed mask can be worn together with the helmet
Weakened the armor bonus of Long Dream, enemies are no longer difficult to deal with
Handbags were issued to hostile units to avoid them being unable to carry weapons due to insufficient bulk

更新:3月21日 @ 14時18分
更新者:mo