Garry's Mod
Defensive Citizens
Mostrando 1-6 de 6 aportaciones
Actualización: 10 ABR a las 15:32

-Fixed citizens saying voicelines on death
-Increased citizen's witnessing betrayal visibility
-Made it where unarmed citizens can be scared off into not telling armed citizens if you get in their way

Actualización: 20 FEB a las 15:12

-Optimized to better handle when lots and lots of NPCs are in a close range, preventing massive FPS drops

Actualización: 19 FEB a las 18:53

-Made it so NPCs will be more forgiving if you injure/kill a fellow citizen during combat.
-Added a convar "defensivecitizens_forgetondeath" (Default is 1)
-Hopefully fixed Lua Patcher error

Actualización: 31 ENE a las 17:52

-Fixed a nil error

Actualización: 31 ENE a las 17:47

-Increased Informant behavior range

Actualización: 31 ENE a las 15:48