DayZ
Zens Music
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Opdatering: 27. juli kl. 3:45

- Added a bunch of new songs & updated example types.xml (old copyright-free songs I wrote years ago)

- Added new JSON config settings: RadioBoomboxAutoPlay, RadioAllowed, RadioSongs, RadioIntermissionSongs, DebugSongDurationOverride

- RadioBoomboxAutoPlay is for the new static object added: Zen_BoomBox_Static_Radio
-> This item is the same as the static boombox, but will only play random radio tapes
-> Don't add it to types. Place it in-game with admin tools/DayZ Editor/init.c/JSON spawner

- Added a radio music feature (RadioAllowed lists the music items which can play the radio)
- If any item/vehicle on this list plays music without a tape in the slot, the radio will play
- RadioSongs is the list of tapes which will randomly play
- RadioIntermissionSongs is an optional list of tapes for the radio DJ
- DebugSongDurationOverride is for debug purposes: will force the song to play for this long (I used it for testing the radio and left it in)

- Added Zen_Cassette_RandomTape - this item will automatically convert into a random cassette tape
-> Tapes are loaded on server startup - if their cpp name begins with "Zen_Cassette_" it will be included
-> If you don't want a specific tape to be included, add this to its tape item cpp cfg: allowRandomSpawn = 0;
-> Check the server print logs for a list of random tapes which are loaded
-> DO NOT add this item to types.xml or it will constantly spawn and convert itself
-> This item is mainly for mission reward loot, zombie spawns, treasure loot etc

- Check my GitHub for the latest source code + .cpp examples.

Opdatering: 21. jan. kl. 23:46

Meta file init.

Opdatering: 21. jan. kl. 23:45

Hello world.