RimWorld
Vanilla Quests Expanded - The Generator
Mostrando 1-8 de 8 aportaciones
Actualización: 9 JUL a las 11:11

[Auto-generated text]: Update on 7/9/2025 8:11:12 PM.

Actualización: 3 ABR a las 4:02

v1.04:

Moved HiddenDesignatorsDef to the VE Framework

Actualización: 24 FEB a las 13:08

v1.03:

Fix: Colony mechanoids were popping up an error when delivering materials to an ARC due to them not having a backstory
Tweak: the nuclear ARCs will now consume at minimum 1 uranium a day, making it easier to deplete their fuel to restart them, which is a requirement for the second tier of nuclear ARCs

Actualización: 22 FEB a las 3:17

[Auto-generated text]: Update on 2/22/2025 12:17:27 PM.

Actualización: 9 FEB a las 6:34

v1.01:

Tweak: Make traitor dev mode gizmo visible only with god mode, courtesy of Sokyran the Dragon
Tweak: Disable the ability to downgrade the generator during a meltdown, courtesy of Sokyran the Dragon
Tweak: Upgrade gizmo checks for frame before placing blueprint , courtesy of Sokyran the Dragon

Actualización: 28 ENE a las 9:28

[Auto-generated text]: Update on 1/28/2025 6:28:11 PM.

Actualización: 21 ENE a las 9:18

[Auto-generated text]: Update on 1/21/2025 6:18:06 PM.

Actualización: 20 ENE a las 11:19

[Auto-generated text]: Initial upload.