Project Zomboid

Project Zomboid

B42 Detailed Player Body Model - Female [Redux]
Mostrando 1-9 de 9 aportaciones
Actualización: 10 FEB a las 3:50

v1.0.8
-Refinement of the export process which should hopefully prevent crashes that are happening in niche cases. No other changes.

Actualización: 30 ENE a las 1:26

v1.0.7
-Tweaked the makeup textures so the lipstick shape is consistent through the different colours and improved it's positioning.

Actualización: 28 ENE a las 23:41

v1.0.6
-Altered the textures to be compatible with the regular [Redux] body shape.
-Removed obsolete [Redux Alt] body shape.
-Added DOLL variant of the textures.
-Adjusted waist slightly, minimising the pinched corseted effect and making it feel more natural.

Actualización: 13 ENE a las 13:57

v1.0.5
-Adjusted skirt UV's (particularly in the rear) to more closely match vanilla and improve texture alignment with existing textures and mods.

Actualización: 12 ENE a las 12:37

v1.0.4
-Removed zombie textures.
-Reformatted the mod info files and mod description to be more clear about what pairs with what.

Actualización: 11 ENE a las 13:52

v1.0.3
-Skirt mesh fixes and UV correction.
-Adjusted UV's on legs to align with skirt / remove a small seam on the upper inner thigh.
-Matched skirt normals with legs to remove visible seam where they connect.

Actualización: 10 ENE a las 6:19

v1.0.2
-Skinning adjustments to improve deformation during extreme bending (low crouch) etc
-Small UV adjustment to the chest
-Better thumbnail

Actualización: 6 ENE a las 5:48

v1.0.1
-Adjusted the back and chest to prevent clipping with tight fitting overalls
-Adjusted head to prevent clipping with very flat hairstyles when wearing helmets
-Adjusted neck to prevent clipping with chokers etc
-Fixed errant skinning on hips that manifested during torso twisting

Actualización: 4 ENE a las 12:30

v1.0.0
Initial upload.