DayZ
Admirals Mutant Mod
Ergebnisse 1–10 von 28
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Update: 25. Okt. um 11:52

Added timestamps to various logs
Added BioWolves
ADM_Biowolf

Update: 1. Okt. um 10:16

Added NULL SteamID protection to mutant JSON

Update: 30. Aug. um 11:37

Changed Mutant slots for offhand mod

Update: 18. Aug. um 11:58

Adjusted flower poision XP
Adjusted Pylon health
Added Admin logging

Update: 16. Aug. um 21:15

Changed Mutant NVG effects
Changed set Max cap on flower XP

Update: 28. Jul. um 11:24

Fixed NVG issues

Update: 26. Jul. um 12:38

Changed mutant NVG to PPEffect
Changed adjusted feeding XP to pre update stats
Fixed mutants not saving there mutations between death

Update: 1. Jul. um 18:21

Fixed infinite mutant coughing

Update: 1. Jul. um 9:17

Added check to see if player is still in mutantzone and has modifer
Added check to mutantzone modifer to see if player is out of the area
Changed reduced mutant stamina zombie sneak cost
Changed added checks for cases when mutations are not being correctly accounted for
Changed TEMPORARY adjusted mutant eyes when wearing glasses until i can work out better fix for particles
Changed spire zone particles now reflect flower level change better
Fixed mutant iron stomach not working as intended
Fixed if items contain mutant agent now cleared
Fixed mutants below level 1 with mutant agent now cleared

Update: 9. Jun. um 11:43

Fixed Biozone not feeding