Total War: WARHAMMER III

Total War: WARHAMMER III

Murranji's Land Encounter Mod (for IE and Roc)
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Update: 25 mrt om 19:31

Update: 2 mrt om 18:26

Fixes:

Fixed issue that would cause script error when triggering the Chaos Dwarf Convoy encounter.

Update: 20 feb om 17:06

Fixes:
Removed legacy unit "TEB Sartosan Pirates"

Update: 20 feb om 17:02

Updates:
Added notification that appears when a land marker first appears in a region that the player owns, which will assist them to identify what markers look up.

Rebalanced spawn rate and cooldown. Markers will take slightly longer to fully populate and take between 5-10 turns to come off cooldown.


Fixes:
Updated script to address multiplayer desync.

Update: 7 jan om 23:47

Bug fix:
Addressed issue with missing DB files that could cause dilemma to misfire when fighting Cataph's TEB force.

Update: 7 jan om 5:39

Bug fix:
Ensures that enemy force will not spawn on top of player army in dilemma.

Update: 6 jan om 5:59

Bug Fix:
Updated script with potential fix for bug that could cause markers to not trigger dilemma.

Update: 4 jan om 21:48

Bug Fixes:
Added debug output to help track cause of dilemmas not triggering for markers.

Update: 3 jan om 23:15

Updates:

Added Cataph's Tilea, Estalia, Border Princes (TEB) as available faction for generic battles in Ie
Added Froeb's Chaos Ogres to Warriors of Chaos armies as integrated units

Update: 2 jan om 0:33

Update:
Balancing update prior to release.