Avorion
New Mission - Destroy Pirate Stronghold
Viser 1–7 av 7 bidrag
Oppdatering: 20. mars @ 21.29

v1.0.6 - Minor update

  • The mission is now automatically tracked when accepting it.

Oppdatering: 3. mars @ 16.56

v1.0.5 - Minor update

  • Adds flags for external program.

Oppdatering: 15. feb. @ 9.19

v1.0.4 - Cleanup and dbg update

  • Adds esccdbg debug module.
  • Removes campaignsectormonitor.lua
  • Increments required version of ESCC to 1.3.37

Oppdatering: 7. feb. @ 20.36

v1.0.3 - Minor update

  • Guess who missed another instance of this mission's old name?
  • It was me!

Oppdatering: 6. feb. @ 18.58

v1.0.2 - Minor update

  • Gets rid of an unnecessary instantiation of globalPhase timers.
  • Swaps out some uses of randomEntry for getRandomEntry (a consistency thing)
  • The mission will show that it has been updated whe the player arrives in the pirate sector.
  • Replaced an instance of "Destroy Entrenched Pirates" (The LLTE version) with "Destroy Pirate Stronghold"

Oppdatering: 15. jan. @ 21.21

v1.0.1 - Refactor update

  • Moves destroystrongholdsearch.lua from the entity subfolder to a mission-specific subfolder.
  • Also renames it to searchwreckage.lua.
  • Removes an unnecessary globalPhase declaration.
  • Increases the base reward by 10000 credits.

Oppdatering: 29. des. 2024 @ 16.06