Project Zomboid

Project Zomboid

[B42.1.1] Neon moodle levels
Ergebnisse 1–10 von 15
< 1  2 >
Update: 23. Jan. um 8:52

Updated to b42.1.1

Update: 31. Dez. 2024 um 4:03

Dependencies removed.
Hope it could fix some platforms unstable builds errors

Update: 30. Dez. 2024 um 22:02

Vanilla moodles movement sync improved

Update: 30. Dez. 2024 um 14:18

-- MoodleFramework full integration
Neon Moodle Levels options now affect MoodleFramework

-- Simplified mod options logics (you might need to check those)

Update: 30. Dez. 2024 um 9:24

-- Fixed overglow
-- Safe character init

Update: 30. Dez. 2024 um 6:30

Code refactor
More API
Default texture quality update
Thicker texture removed (default is better now)
Mod options:
1. Can hide new background
2. Can keep only indicator

Update: 29. Dez. 2024 um 15:31

Smooth vertical movement, finally digged from java class and optimised for lua

Update: 27. Dez. 2024 um 20:05

1. All radial indicators became thicker (old thicker is default now)
2. Code refactor
3. More API control functions
4. Sizes cache (maximize performance)

Update: 27. Dez. 2024 um 13:14

New vertical neon textures variant
More ISNeonMoodleLevels API functions

Update: 26. Dez. 2024 um 19:30

Thick textures name fix (should replace now)