XCOM 2
Viper's Proficiency Scout Class
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Update: Mar 13 @ 9:51am

Removed class from AWC rolls. I already built them a custom pool so there is no need for the second pool giving random, completely useless or obsurd skills.

Update: Feb 1 @ 11:06am

Added "Target Definition" to the Scout's level 1 proficiency.

Forgot to add bondmate conceal passive to level 1, its there now, bondmates will recieve reduced detection radius.

Fixed localization of Prof Perk to reflect these changes.

Update: Jan 25 @ 11:31pm

Slight rework to skill trees.
Rework to GTS perks.

Scout Mastery GTS now have a proper cost and rank requirement. No more freebies!

Slight rework to prof perk as well, details in discussions tabs.

Update: Jan 18 @ 9:28am

Update: Jan 15 @ 2:37am

Last few typos fixed

Update: Jan 15 @ 1:52am

COMPLETE REWORK OF CLASS. Now more focused on what its job is suppose to be - scouting. Has a few new tricks to use when the time is right.

Fixed any potential issues using abilities for the Gremlin in the pistol slot. (no need for slot assignment mod anymore)

Note the new requirements.

Updated class info in the discussions section.

Update: Dec 27, 2024 @ 9:11pm

Removed the Shadow Ops classes from being trainable and their GTS perks.

Update: Dec 23, 2024 @ 11:30pm

Update: Dec 23, 2024 @ 9:22pm

Fixed class icon not showing.

Update: Dec 23, 2024 @ 1:42am

Initial Release