Project Zomboid

Project Zomboid

Enhanced Flashlight Glow
Viser 1–5 av 5 bidrag
Oppdatering: 25. des. 2024 @ 2.49
av Gio

Features:
-General Optimization pass
-Added mod settings for brightness and increased lantern glow radius size

Oppdatering: 23. des. 2024 @ 10.25
av Gio

-change mod.info

Oppdatering: 23. des. 2024 @ 10.12
av Gio

Nearly a complete re-write

Should be compatible with most if not all lights
modded or vanilla; attached or in hands

The glow radius now follows a piece-wise linear function to determine the appropriate size based off of in-game light strength and distance
An exception is made for lanterns which have a manually set radius that is larger than flashlights
modded lanterns will need a patch if this implementation continues, they should still have glow, just not as much as vanilla hand-held lanterns

Features:
-Complete re-write focusing on dynamically adding a glow radius vs hard-coding based on item names
-Attached flashlight support
-General mod support

Oppdatering: 22. des. 2024 @ 20.54
av Gio

Bugfixes:
-Fixed bug that made lights persist on death if the player was holding a light on death.
-Fixed unintended small radius on FlashLight_AngleHead (non-army)

Features:
-Added quite a sizeable light radius to all lanterns - feedback wanted on if it's too large
-Added small light radius to candles

Oppdatering: 22. des. 2024 @ 13.50
av Gio

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