Garry's Mod

Garry's Mod

Glide // Styled's Vehicle Base
157개 중 131~140개 표시 중
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업데이트: 2025년 1월 1일 오전 5시 31분
작성자: StyledStrike

- Updated Turkish localization (Thanks, NovaDiablox!)
- Updated Russian localization (Thanks, Flarky55!)
- Only show "up" skybox indicator on aircraft
- Use CanTool hook from the gamemode instead of the entity
- Check cl_drawhud before drawing vehicle HUD
- Block Fading Door and No Collide's "Collide with world only" option

업데이트: 2024년 12월 30일 오후 1시 43분
작성자: StyledStrike

- Added Toggle engine bind
- Allow addon creators to override physics initialization logic
- Make the Homing Launcher reset lock on reload, gray out crosshair on reload (Thanks, Redox!)
- Do parent lookup for prop_vehicle_prisoner_pod (fixes vehicles trying to lock own their own seats) (Thanks, Redox!)

업데이트: 2024년 12월 29일 오후 6시 36분
작성자: StyledStrike

- Removed unused model files and optimized texture compression (Thanks, Redox!)
- Tweaked default burnout force
- Tweaked surface grip multipliers
- Allow more foward slip to auto-switch gears
- Allow vehicle turrets to have explosive bullets
- Call InvalidateBoneCache after SetPoseParameter
- Make sure vehicle entity has the GetSeatBoneManipulations function before calling it
- Set Glide icon for sweps (Thanks, Redox!)
- Delete projectiles/missiles on skybox hit

업데이트: 2024년 12월 29일 오전 5시 08분
작성자: StyledStrike

- Bounce aircraft away from skybox
- Added more strobe light options
- Disabled picking up vehicles with the Gravity Gun

업데이트: 2024년 12월 28일 오후 4시 57분
작성자: StyledStrike

- Added VJ Base NPC helper tags (for compatibility) (Thanks, DrVrej!)
- Allow overriding player tag name and color using the Glide_PlayerTagColor hook (Thanks, Redox!)
- Prevent Glide missiles from damaging eachother (Thanks, Redox!)
- Don't check skybox up limit while in a car

업데이트: 2024년 12월 28일 오후 3시 20분
작성자: StyledStrike

- Fix glide_gib_lifetime not respecting 0 (Thanks, DrVrej!)
- Don't let rotors hit **empty** surfaces (Thanks, Redox!)
- Do water splash trace on vehicle-fired bullets (Thanks, Redox!)
- Added a little offset to let turrets do water splash
- Added Strikeforce cannon sound to the Turret tool

업데이트: 2024년 12월 28일 오후 12시 37분
작성자: StyledStrike

- Use proper animation sequences while holding weapons on passenger seats (Thanks, afxnatic!)
- Added rotor wash to helicopters (Thanks, Redox and kirillbrest123)!
- The Insurgent's mass has doubled
- Water Driving tool should allow driving over toxic slime too
- Helicopters can also setup strobe lights now

업데이트: 2024년 12월 27일 오전 11시 06분
작성자: StyledStrike

- Allow developers to define third person camera pivot center (Thanks, kirillbrest123!)
- Updated Russian localization (Thanks, Flarky55!)
- Updated Turkish localization (Thanks, NovaDiablox!)
- Tweaked ragdoll health logic
- Allow changing rotor offset angles
- Allow custom sounds when changing landing gear state
- Added ENT:OnLandingGearStateChange entity function to aircraft
- Make use of landing gear animation length, so that they don't get cut during playback

업데이트: 2024년 12월 26일 오후 7시 28분
작성자: StyledStrike

- Override Entity:IsVehicle to return true on Glide vehicles
- Engine fire remembers who was the attacker
- Pass damage inflictor when damaging vehicles
- Tweaked car unflip force
- Save Wheel Model tool data on dupes
- Clamp Wheel Model tool scale

업데이트: 2024년 12월 25일 오후 6시 11분
작성자: StyledStrike

- Try to add compatibility with Spawn Anchors
- Increase delay for auto-unragdoll
- Restore weapons on unragdoll
- Allow pressing any movement key to unragdoll early