Rivals of Aether

Rivals of Aether

Gwonam
Affichage des entrées 1-10 sur 10
Mis à jour le : 19 nov. à 9h58

v1.16
Nerfs
- NSpecial birds now adjust their hitpause better, so they wont always stun as long (especially on weaker hits)
- Toned down rune K and rune O slightly, by requiring magic for the spawns to happen
Fixes / Other Changes
+ Fixed Cravendish parry acting weird with oPlayer clones

Mis à jour le : 4 oct. à 10h03

v1.15
Buffs
+ If Cravendish parries someone and they aren't jailed for any reason (such as super armor, invincibility, etc), he will reset and wait again instead of disappearing
+ Added a sick line to Harlequin if he changes owner for any reason (such as if he's parried)
Fixes / Other Changes
+ Fixed FFA summon spawns apparently not working
+ Improved the CPU a bit more, and also made it able to use DSpecial and the summons (it will also always go for a DSpecial topdeck at the start of each stock)
+ Fixed several things about the angle 0 effect

Mis à jour le : 26 mai à 22h38

v1.14
Fixes / Other Changes
+ Fixed a sprite error on Lord Kiro

Mis à jour le : 26 mai à 22h36

Mis à jour le : 26 mai à 22h34

Mis à jour le : 23 mai à 9h08

v1.13
Buffs
+ Overhauled the airdash somewhat, and it now has some invincibility against physical attacks (like airdodges usually do)
Fixes / Other Changes
+ Fixed rising aerials being able to go super high
+ Improved the AI

Mis à jour le : 3 mai à 18h13

v1.12
Fixes / Other Changes
+ Added several more runes!
+ If Gwonam is dead in a free for all, random birds and other summons may spawn as hazards
+ USpecial now has an upper limit for how high it can fly regardless of magic (it's pretty high though and basically just prevents infinite magic rune from being too much)
+ Gwonam will now look sad on the results screen if he lost
+ Fixed several hitboxes being reflectable when they weren't supposed to be (no idea how we didn't catch this before)
+ Fixed vehicle failsafe
+ Improved the hit detection for summons slightly
+ Fixed a small hole in Anutu's sprite on a specific frame (very interesting find)
+ Fixed a miscolored pixel on portrait

Mis à jour le : 8 févr. à 18h20

v1.11
Fixes / Other Changes
+ Fixed an error from last patch that broke the summons (oops)

Mis à jour le : 8 févr. à 11h41

v1.1
Fixes / Other Changes
+ Fixed rune M not working correctly

Mis à jour le : 20 déc. 2024 à 10h11

v1.0