Garry's Mod
ttt_transfer
Mostrando 1-6 de 6 aportaciones
Actualización: 15 ENE a las 11:49
por anna

-fixed texture that had nodraw on it

Actualización: 22 DIC 2024 a las 16:53
por anna

-hotfix for brush outside of maps
-added autogen nav meshes hopefully (if autobsppackingtool worked)
-added cagelight for better visibility on entrance and exit of new subway balcony vent
-changed cagelight default colour to be more subtle and realistic

Actualización: 20 DIC 2024 a las 14:42
por anna

-added extra passageway from warehouse to trainstation
-added break room to warehouse
-changed rifle in hotel room to a mac 10
-upgraded warehouse lighting and lightmap scale
-added buzzing sounds to some lights near garage
-added more spawns in warehouse and in hotel
-fixed some cubemaps
https://youtu.be/ydo6J_HzCN8

Actualización: 17 DIC 2024 a las 12:48
por anna

-added passageway from hotel room to alleyway
-added passageway from alleyway to upper train station
-train station maintenance ladder fixed
-changed lighting a touch
-replaced gun in hotel room with a sniper
-improved appearance of the balcony - alley vent
-improved warehouse ladder

adds more options for sneaking..
https://youtu.be/2Mc6RNgydOc

Actualización: 15 DIC 2024 a las 14:48
por anna

-added pathways to make the map less linear
-updated lighting
-added displacement near restaurant
-added spawnpoints
-fixed issue with plane in skybox
-fixed issue where you could avoid being hit by train
-updated some geometry to make the map feel more organic
-added sounds when you pass ticket machines
-removed herobrine

Actualización: 12 DIC 2024 a las 11:11
por anna

-added map