DayZ
Ninjins-PvP-PvE
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Actualización: 4 ABR a las 12:02 p. m.
por Naij0

MAKE SURE TO ALSO UPDATE YOUR REPACKED MODS, OTHERWISE YOUR SERVER WONT START.

Changelogs can be found here:
https://github.com/Ninjin89/emm/wiki/V2-%E2%80%90-Changelog-%5BRELEASED%5D


Actualización: 2 ABR a las 3:44 p. m.
por Naij0

- quick fix for a critical logconfig issue

Actualización: 31 MAR a las 2:50 p. m.
por Naij0

Actualización: 31 MAR a las 2:14 p. m.
por Naij0

Actualización: 31 MAR a las 12:52 p. m.
por Naij0

- fix for recent expansion airdrop changes

Actualización: 27 MAR a las 12:14 p. m.
por Naij0

** HOTFIX**

for:
PlayerBase.SetLastPosition
PlayerBase.SetWorldPosition

Actualización: 27 MAR a las 11:30 a. m.
por Naij0

Changelogs to huge look here:
V2 Changelogs[github.com]


All my mods needs to be updated!

Actualización: 17 MAR a las 9:49 a. m.
por Naij0

- CIRTICAL FIXES:


- removed AIrdrops-Upgraded (may add back again as extra module)
- removed vpp admin checks in afk system in playerbaseclient.c

Actualización: 16 MAR a las 8:19 p. m.
por Naij0

Added to Main Config:
- EnableAFKKick:
- Disable or enable contaminated area damage if the player has PvE status. For example, chemgas items won't damage players even at the edge of a PvP zone.

AFKKickTimeout:
- Timer in seconds until Player gets kicked. This timer gets reset on actions like :

- On Movement Changed
- On Inventory Menu Open
- On Inventory Menu Close
- On Aim Changed
- On Stance Change

Admins listed under Admins.json wont get kicket at all or any notification.

Fixes
Airdrop Upgraded:
- (E): Can't compile "World" script module! Can't find variable 'm_ZoneUniq' fixed.



Added to Item RulesConfig:
-"BypassZoneChecksGrenades": []
Items that are Grenade Based in here, gets bypassed by Zone checks and such to get them destroyed good for Deerisle and Jmc_grenade_smokey for example.




Changed
Admin-Menu:
- Moved Side Panel to the right screen side


Actualización: 15 MAR a las 1:32 p. m.
por Naij0

- hotfix for airdrop-upgraded