Black Mesa
BMCE:R Addon - Romka's Hazardous Environment Combat Unit Renewed
Mostrando 1-6 de 6 aportaciones
Actualización: 1 OCT a las 11:07
por Romus

ver01102025:
- Fixed helmet prop UV and deleted strap on it, also added 02 and 03 skins for that;
- Redone coverless helmet on DoE;
- Tweaked ALL headsets and balaclava to get rid of clipping each other;
- Tweaked in DoE hardhat US flag size;
- Sharpened edges on border with cloth skin.

Actualización: 20 SEP a las 14:39
por Romus

ver20092025: Fixed missing DOE ID and hardhat textures and added HECU engineers with gasmasks (for further project).

Actualización: 12 SEP a las 4:46
por Romus

ver12092025:
- Remade gasmask texture to more resemble for OG Half-Life;
- Tweaked gasmask lenses;
- Fixed Benny face always appearing on 01 Marines.

Actualización: 1 SEP a las 12:55
por Romus

ver01092025:
- Repurposed nearly every new things from HECUR (excluding hi-vis vest and some minor buckles): for further info see HECUR changelog, that info also applies here and nearly exactly same things ported here;
- Updated all textures sheets for consistency with patch 6;
- Remade zombies bodies;
- Reduced balaclava clipping to minimum as possible;
- Readded flasks to all HECU marines;
- Fixed torso zombie marine culling;
- Added second belt especially for HECU corpsmen and HECU engineers;
- Added brown shoulderpad-like thing for HECU engineers (from Opposing Force).

Actualización: 28 DIC 2024 a las 8:25
por Romus

ver28122024: Tweaked glasses, shotgun gauge and grenades models.

Actualización: 2 DIC 2024 a las 10:07
por Romus

ver02122024: Released and opened for soft test