Caves of Qud

Caves of Qud

Show Weapon, Item Stats
33개 중 1~10개 표시 중
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업데이트: 2025년 1월 20일 오후 8시 35분

Added description option for estimated damage vs AV, and made it the default.
Added option to view range when aiming, as tiles turning green to yellow.

업데이트: 2025년 1월 13일 오후 8시 13분

Hotfix: Q-Girl clock, datadisks of items that hold liquid, and puddles/pools weren't showing right.
edit: and liquid-holding items in tinker menu, but that might be good now?

업데이트: 2025년 1월 10일 오후 5시 02분

Show missile weapon max ammo and/or ammo type if empty.

업데이트: 2025년 1월 10일 오후 3시 00분

Added options to shorten long item mod displays.
Added shield block chance display.

업데이트: 2025년 1월 4일 오전 1시 07분

Compressed preview picture to reduce mod size.
Added mechanical option: Instead of losing cooking/metabolizing effects when hungry, lose them when famished instead. Allows keeping effects while traveling on world map. (default: Off)
Added several options to display liquid producers.

업데이트: 2024년 12월 30일 오후 9시 05분

Hotfix: Made added details not show when confused, following base game.
Fixed leaking color tag with empty liquid cells.

업데이트: 2024년 12월 30일 오후 6시 13분

Show item's charge use with an unknown cell, and don't show =0x uses with no cell.
Make mental-armor-attacking estimates show AV icon in a different color than blue.
Geomagnetic disk cell slot stuck at front fixed itself at some point?
Made liquid-holding item details show within the brackets, and removed space seperating it from liquid cell's energy display.
Added option to show max drams of liquid containers, to display liquid production, to display psionic weapon approximate uses, whether to show startup details (where it always did before).
Minor fixes with startup tag, ego weapon displays, other.

업데이트: 2024년 12월 26일 오후 3시 42분

Hotfix: Thrown weapons don't have +1 to cap, just +1 to base PV, so daggers get +1 throwing pv only if melee pv isn't at cap.

업데이트: 2024년 12월 26일 오후 3시 26분

Added extensive mouseover helptext for status and energy options.
Made items with energy cells show their use-cost and/or uses-remaining next to the cell charge, rather than at end of cell slot, so aren't separated by the cell's tinker bits display.
Made injectors show throwing stats, or melee stats in hand; and show percent chance to penetrate at least once and inject, replacing their damage estimates.
Various adjustments and fixes to estimated PV>AV options, and added an option to put estimates in customizable brackets.

업데이트: 2024년 12월 25일 오전 11시 54분

Add grenade range.
Add injector range and estimated damage, which is WIP to be chance to penetrate at least once.
Hotfix: when checking for other liquids in liquid-fueled energy cells, don't check in part that isn't there.