Space Engineers

Space Engineers

AceTech Weapon Systems [AWS]
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Update: Sep 8 @ 12:04pm

-Added more ammo variants
-Increased Vulcan and Light Machine Gun projectile velocity by 166%
-Reduced Vulcan and Light Machine Gun damage by 40%
-Reduced Light Machine Gun range by 20%
-Increased LG Fixed Heavy Artillery fire rate by 60%
-Reduced Heavy Artillery Large Shell damage by 60%
-Increased Flak Shell velocity by 25%
-Increased Hellfire Missile damage by 150%
-Increased Hellfire Missile peak projectile velocity by 60%
-Increased Hellfire Missile reload speed by 15%
-Increased LG Fixed Hellfire Missile fire rate by 20%
-Changed Railgun component cost
-Fixed Mortar blast radius being low
-Fixed Ignis Gatling deleting blocks on-contact
-Made Vulcan Gatling quieter
-Removed AceTech category in ship UI
-Added fixed weapons to weapons category

Update: Jun 14 @ 6:01am

-Fixed a handful of incorrect values

Update: Apr 28 @ 11:07am

-Updated all weapon descriptions to new standard
-Increased SG turret AI ranges to match LG
-Small and Large .50 boxes renamed to Machine Gun Box and Vulcan Gatling Box

Update: Mar 12 @ 5:47pm

-Added small and large grid Hellfire Rocket Launcher
-Added small and large grid Hellfire Rocket Turrets
-Reduced Vulcan Gatling RPM from 1500 to 1250
-Vulcan gatlings no longer use small .50 Boxes
-Adjusted G-menu
-Rebalanced weapon component costs

Update: Mar 3 @ 3:22pm

-Fixed audio file formatting to fix possible crashes

Update: Mar 3 @ 5:04am

-Added small grid Vulcan Gatling Turret
-Added large grid Vulcan Gatling Turret
-Added small grid Flak Turret
-Added large grid Flak Turret
-Added small grid Mortar Turret
-Added small grid Light Machine Gun Turret
-Reduced Light Machine Gun fire rate from 600 to 450
-Increased .50 Ammo damage by 50%
-Renamed Artillery Gun to Heavy Artillery Gun

Update: Feb 2 @ 5:20pm

Update: Jan 17 @ 7:45am

-Uploaded wrong folder. No changes were made

Update: Jan 17 @ 7:44am

Update: Jan 17 @ 7:44am