Counter-Strike 2

Counter-Strike 2

ze_30_seconds_p
Visar 1–10 av 12 poster
< 1  2 >
Uppdatering: 4 aug @ 8:41

fixed soundevents
fixed lighting

Uppdatering: 15 jan @ 6:57

fixed a gap and vis leak near the cannon under the water surface
fixed a problem with reflections on the water material (was most noticeable in the spawn area)
fixed the reset time on the zombie cage buttons (buttons can be used in shorter intervals now)
adjusted the color correction on the underwater postprocessing

Uppdatering: 11 jan @ 4:55

fixed explosion particle on end of round
fixed missing soundevents
increased lightmap resolution to stop light from leaking through walls

Uppdatering: 25 dec, 2024 @ 23:35

replaced water texture
reduced loading image resolution
fixed sound on some gates
fixed a problem with packing assets

Uppdatering: 7 dec, 2024 @ 9:53

fixed visibility issue
fixed broken shadow on water mesh
fixed missing texture on penalty water
added ambient sound
added fade effect for human barrier

Uppdatering: 29 nov, 2024 @ 12:19

removed unused assets
added underwater overlay

Uppdatering: 18 nov, 2024 @ 12:19

made the cannon barrel tighter
added teleport to prevent getting stuck on cannon
added additional push to cannon to ensure proper cannon behavior
cannon rotation stops after operator has been teleported
fixed sound on a button

Uppdatering: 15 nov, 2024 @ 18:07

adjusted final teleport

Uppdatering: 15 nov, 2024 @ 17:00

adjusted cannon
fixed the final teleport

Uppdatering: 15 nov, 2024 @ 9:20

changed push value of cannon to 5000