Counter-Strike 2
ze_30_seconds_p
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Обновление: 4 авг. в 8:41

fixed soundevents
fixed lighting

Обновление: 15 ян. в 6:57

fixed a gap and vis leak near the cannon under the water surface
fixed a problem with reflections on the water material (was most noticeable in the spawn area)
fixed the reset time on the zombie cage buttons (buttons can be used in shorter intervals now)
adjusted the color correction on the underwater postprocessing

Обновление: 11 ян. в 4:55

fixed explosion particle on end of round
fixed missing soundevents
increased lightmap resolution to stop light from leaking through walls

Обновление: 25 дек. 2024 в 23:35

replaced water texture
reduced loading image resolution
fixed sound on some gates
fixed a problem with packing assets

Обновление: 7 дек. 2024 в 9:53

fixed visibility issue
fixed broken shadow on water mesh
fixed missing texture on penalty water
added ambient sound
added fade effect for human barrier

Обновление: 29 ноем. 2024 в 12:19

removed unused assets
added underwater overlay

Обновление: 18 ноем. 2024 в 12:19

made the cannon barrel tighter
added teleport to prevent getting stuck on cannon
added additional push to cannon to ensure proper cannon behavior
cannon rotation stops after operator has been teleported
fixed sound on a button

Обновление: 15 ноем. 2024 в 18:07

adjusted final teleport

Обновление: 15 ноем. 2024 в 17:00

adjusted cannon
fixed the final teleport

Обновление: 15 ноем. 2024 в 9:20

changed push value of cannon to 5000