RimWorld

RimWorld

Automatic Parking
Showing 1-10 of 24 entries
< 1  2  3 >
Update: Sep 11 @ 4:03pm

[Auto-generated text]: Update on 9/12/2025 8:03:20 AM.

Update: Sep 5 @ 9:01pm

[Auto-generated text]: Update on 9/6/2025 1:01:48 PM.

Update: Jul 25 @ 7:40pm

[Auto-generated text]: Update on 7/26/2025 11:40:18 AM.
draw ghost and line to park spot

Update: Jul 20 @ 10:24am

[Auto-generated text]: Update on 7/21/2025 2:24:49 AM.
Fixed an unbelievable mistake in an xml patch

I had made two types of comps: one for pawns and one for buildings.
The comp for pawns was added via an XML patch, while the comp for buildings was directly attached in the Def.
The building comp was linked to a pawn, and it had a self-destruct method that would automatically destroy the building if the linked pawn died or disappeared.
For some reason, I had also added the building comp to pawns via XML patch ←❓❓❓
As a result, the self-destruct method was running on pawns too, and after saving and loading, the pawns would also disappear—this evolved into an S-class bug ←❓❓❓❓❓❓❓
And this state was left unattended for over 12 hours ←❓❓❓❓❓❓❓❓❓❓❓❓

Update: Jul 19 @ 6:56pm

[Auto-generated text]: Update on 7/20/2025 10:55:56 AM.
Change in Parking Position Saving Method
The system has been changed from using a dictionary to placing parking position markers as Things.
As a result, manual dictionary management is no longer necessary. When moving with the gravship, GenerateGravship will automatically collect the markers, and PlaceGravshipInMap will respawn them correctly upon landing. This allows gravship support without needing additional patches.
(Why didn’t we just do it this way from the beginning?)

Update: Jul 15 @ 9:06am

[Auto-generated text]: Update on 7/16/2025 1:06:07 AM.
1.6?
compatibility patches with other mods have been removed due to lack of time. They will be restored later.

Update: Feb 19 @ 3:39pm

fix convert issue

Update: Feb 19 @ 3:12pm

Revert to Update: 16 Feb @ 11:57am

Update: Feb 19 @ 6:35am

multiple map support
added Save to gizmo float menu

Update: Feb 15 @ 6:57pm

[Auto-generated text]: Update on 2/16/2025 11:57:56 AM.
Fixed the problem where the auto-reload feature wasn't working. the method call was removed during refactoring