Total War: WARHAMMER III

Total War: WARHAMMER III

The Old World Campaign, Classic
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Uppdatering: 2 sep @ 14:31

Version 1.30

  • Updated for game version 6.3 and main-mod version 3.121
  • Reworked the minor cult script for better compatibility
  • LL Tomb King starting armies changed
  • Added old/missing Mixer custom factions
  • Added new Mixer custom factions (before Mixer has them, so hopefully this works out)
  • New IEE factions added to start_pos, inaccessible

Uppdatering: 9 jul @ 11:48

Version 1.29

  • Added new mixer custom factions
  • Enabled item fusing script

Uppdatering: 12 jun @ 10:05

Version 1.28

  • Changed Valkia to Kholek to prevent the Chaos Dwarf grudge from auto-completely on turn 1
  • Removed out-of-map regions from the grudge script, doubt that does anything

Uppdatering: 3 jun @ 12:49

Version 1.27 (same as main mod's 3.116a update, only showing relevant things)

  • Major start pos changes:
    • N'kari added to "Aguilas"
      • Starting cult at Gualcazar
    • Malagor (re)added in Talabecland
    • Wulfrik moved to "Monolith of Bjorkil"
    • Cylostra moved to "Soleil"
    • Lokhir moved to "Tor Karyndis"
    • Rakarth moved to "Chenhild's Monoliths"
    • Grom moved back to "Orquemont"
      • Morbidus back to Black Chasm
      • Skulltakerz back to Pale Sisters
    • Skrolk hidden
    • Oxyotl and Wyrmkin hidden
    • Taurox hidden

  • Other start pos changes:
    • Order of the Blazing Sun given 2 more regions

Uppdatering: 28 maj @ 7:50

Version 1.26

  • Added new mixer factions to start_pos
  • Make sure you've updated Mixer to the latest version

Uppdatering: 29 apr @ 10:53

Version 1.25

  • Fixed Karak Izor in frontend
  • Removed Malagor from frontend

Uppdatering: 27 apr @ 5:52

Version 1.24

  • Mount Zardele added
  • Cult of Sotek placed
  • Western Irrana/Abasko Mountain province change
  • Sailable rivers in bretonnia and kislev

Uppdatering: 5 apr @ 4:07

Version 1.23

  • Added the new custom mixer factions
  • Ensure Mixer is updated before reporting any bugs...
  • Porto Real now has TEB settlement skin

Uppdatering: 29 mar @ 7:10

Version 1.22

  • Fixed bad formatting in the victory conditions script
  • First time uploading using Runcher, hopefully everything is okay

Uppdatering: 27 mar @ 22:52

Version 1.21

  • Updated Katarin and Kostaltyn's victory conditions to match vanilla IE