Total War: WARHAMMER III

Total War: WARHAMMER III

The Old World Campaign, Classic
Ergebnisse 21–30 von 35
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Update: 29. Nov. 2024 um 1:27

Version 1.11a

  • Fixed changeling rifts from technologies

Update: 28. Nov. 2024 um 2:23

Version 1.10

  • start_pos updated, nothing relevant to this campaign.

Update: 24. Nov. 2024 um 5:13

Version 1.09b

  • Fixed a few more Changeling script errors, actually did some testing this time.

Update: 24. Nov. 2024 um 0:02

Version 1.09a

  • Fixed Changeling's Sylvania portal being out of bounds
  • Fixed several Changeling script errors, the Kislev/Norsca scheme conclusion should now work (they invade nehekhara or the badlands in Classic) and campaign victory conditions. Oh and Black Pyramid thing should be working now too.

Update: 19. Nov. 2024 um 18:27

Version 1.08

  • Added some new sea lanes to connect the tip of Estalia to the Sour Sea and Frozen Sea
  • Adjusted a few victory conditions, switching some regions that aren't on the map for ones that are.
  • Fixed Moon Howlerz faction leader being out of the playable area
  • Made not-on-map-at-start elector counts playable, if enabled by other mods

Update: 18. Nov. 2024 um 19:51

Version 1.07

  • Fixed Darkness Daughters faction leader being out of bounds

Update: 18. Nov. 2024 um 17:49

Version 1.06

  • Fixed some script errors related to faction intros and "defeat initial enemy" missions for normally non-playable factions
  • Fixed the listeners for specific victory conditions, like mission related ones. They were all disabled until now.

Update: 17. Nov. 2024 um 14:07

Version 1.05

  • Books of Nagash script tweaked to work with the smaller map
  • start_pos updated for the barrier idol settlement skins

Update: 16. Nov. 2024 um 15:05

Version 1.04

  • Fixed too many factions showing in multiplayer frontend and in impassable regions in campaign

Update: 15. Nov. 2024 um 19:11

Version 1.04

  • Fixed WOC crash because of bad victory conditions.
  • Fixed changeling rifts
  • Possibly fixed Isabella/Vlad having a weird starting army. However, Isabella is back to having no starting army show in the frontend. It's like that for regular Mixer too, so.... start_pos bug I guess.