Left 4 Dead 2

Left 4 Dead 2

[VSCRIPT] Real Time Common Infected & Witches
Exibindo entradas 1–7 de 7
Atualização: 19 de ago. às 6:25
por Shadow

- Added `net_maxcleartime`, forced to 0.0001.
(Unrelated to this mod, but lowering it improves hit registration and reduces choke.
I tested it on a friend's low-end PC and it worked flawlessly.
And honestly, if you’ve got a bad PC or bad connection, why would you even host a game in the first place or even using this mod???)

Atualização: 23 de jul. às 20:42
por Shadow

- Changed title to a more matching name.

- Tweaked nb_update_frequency 0.0 => 0.014 as it does the same thing, and i think it will save some performance.
- Tweaked nb_yaw_rate 660 => 800 so witches don't get melee'd to death.

- Somehow, the descriptions of the cvars where in spanish, i don't know how i missed this???? (translated now, and more descriptive).

Atualização: 20/nov./2024 às 9:58
por Shadow

Atualização: 20/nov./2024 às 9:57
por Shadow

Atualização: 20/nov./2024 às 9:54
por Shadow

- Added nb_friction_sideways 10 to prevent commons sliding like ice when turning corners
- Added nb_yaw_speed 660

Atualização: 16/nov./2024 às 8:38
por Shadow

Added Forced cl_interp_ratio values, high lerp is not needed.

Atualização: 13/nov./2024 às 11:09
por Shadow