Superfighters Deluxe

Superfighters Deluxe

Prime Time in Sunny City Modified
Exibindo entradas 81–89 de 89
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Atualização: 21/dez./2024 às 5:05

- Updated bot following script: Bots will attempt to stick closer to the player when they are sprinting and reverted the two previous bot follow script updates (bots will no longer attack enemies when they are outside of their chase range)

Atualização: 20/dez./2024 às 2:58

- Updated bot following script: when bots are armed with ranged weapons, the range for bots fighting enemies outside of their chase range has been reduced to 1.5x, and the detection range for finding enemies is increased
- Updated the Bot Avoid Explosives script

Atualização: 13/dez./2024 às 0:29

- Updated bots' following script: Bots that are outside of their chase range will attack nearby enemies that are within 3 times the area of their chase range. Also reverted the previous change (bots will no longer always sprint).

Atualização: 2/dez./2024 às 9:19

- Updated bots' following script: Bots will now always sprint when they are outside of their guard target's chase range

Atualização: 30/nov./2024 às 23:57

- Fixed some issues with changing teams during the "escape" part in chapter 3

Atualização: 26/nov./2024 às 5:53

- Updated the Elite Bot AI script

Atualização: 17/nov./2024 às 9:09

- Updated the Bot Avoid Explosives script

Atualização: 16/nov./2024 às 8:10

- Implemented a feature that detects whether players have played the entire campaign on expert and on expert solo. Unique game over ending messages appear when either of these conditions are met.
***Changes to the helicopter final boss:
- Improved the helicopter final bossfight's health system, wherein the helicopter would get destroyed after 5 hits consistently, rather than from 3-9 hits.
- Bazooka soldiers spawned from the helicopter bossfight now have 2 total bazooka ammo rather than 1.
- 6 soldiers spawn after the helicopter flies away rather than 5.

Atualização: 11/nov./2024 às 7:40

- First version