Left 4 Dead 2
Pier Pressure
Mostrando 1-10 de 25 aportaciones
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Actualización: 3 ABR a las 4:17

Added proper intro and updated the starting nav mesh so that game doesnt' begin until you pass the first truck.

Actualización: 12 ENE a las 8:25

- added detaililing to map 1
- added more detail to map 2
- updaetd finale to increase spawns in finale
- added more detail to map 3

taking this out of beta now.

Actualización: 1 DIC 2024 a las 12:55

- added clown tank reveal
- restricted tanks on map 2 until clowntank
- stopped spawns from happening in caged exit area of map 3
- Added some more clipping

Actualización: 30 NOV 2024 a las 0:53

updated stringtables

Actualización: 26 NOV 2024 a las 15:46

fixed the weird cliffs in map 2

Actualización: 24 NOV 2024 a las 2:30

- gnome desposit boxes will now kill triggering gnome so that it can't be re-used to trigger the main firework display.
- updated stringtables on all maps.

Actualización: 23 NOV 2024 a las 9:09

updated clipping in the final map

Actualización: 22 NOV 2024 a las 0:17

- removed the cardboard zombies outside of the funhouse as they were confusing players

Actualización: 21 NOV 2024 a las 15:54

- added shooting gallery to map 2
- added pier survival
- updated boardwalk survival

Actualización: 19 NOV 2024 a las 23:11

fixed weapon spawn issues
sped up finale escape...boat now arrives quicker and is more noticable