DayZ
TerjeSkills
Affichage des entrées 1-10 sur 50
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Mis à jour le : 5 oct. à 11h40

- Reverted Chinese localization from the last update (sorry for that, I didn't check the translation accuracy before updating)

Mis à jour le : 4 oct. à 11h05

- Fixed a bug where leg kick damage to another player allowed for quick farming of the Strength skill.
- All bonus damage from skills now works through the vanilla direct damage system, which will improve compatibility with killfeed mods and other mods who using damage handling.
- Rebalanced perks that increase melee damage and damage to animals.
- Added experience gain to Stealth skill for stealth kills (see the settings `Skills.StealthFinisherGainChance` and `Skills.StealthFinisherGainExp`)
- Fixed Chinese localization (thanks to @Genes1S)
- Added a new passive modifier for the Fishing skill, which controls the chance of successfully catching a fish depending on the skill level. The base catch chance can be configured using `Skills.FishingOverrideBaseCatchChance`.

Mis à jour le : 9 sept. à 10h50

- Minor bug fixes

Mis à jour le : 27 aout à 14h46

- Time of animals skinning depends on the size of the carcass- Damage to knife when skinning animal depends on the size of the carcass.- Fixed bug with time when skinning small animal via crafting.- Supported `GameOverrides.xml` feature from the core mod previous update.

Mis à jour le : 3 juin à 8h26

Compatibility with 1.28

Mis à jour le : 7 mai à 13h34

Mis à jour le : 15 mars à 14h05

Mis à jour le : 9 mars à 11h41

Mis à jour le : 25 févr. à 15h17

Mis à jour le : 30 janv. à 9h40