DayZ
TerjeCore
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Update: Oct 3 @ 11:02am

- Fixed functionality responsible for handling player disconnect from the server. (related to the bug when sometimes character duplicated on disconnect in knockout in TerjeMedicine mod)
- Fixed other minor non-critical bugs.

Update: Sep 13 @ 9:49am

- Improved player profile IO stability (possible fix for rare bug when player lose skills)
- Added support for aliases for xml conditions system

Update: Sep 1 @ 10:00am

- Fixed inheritance in GameOverrides.xml
- Fixed known hacks to unauthorized removal of watermark
- Minor optimizations

Update: Aug 27 @ 10:35am

- CustomCrafting has been improved, notifications now display all failed conditions, not just the first one.
- Fixed a bug with synchronization of settings for disabled skills and perks.
- Added the ability to override mod parameters from mod config.cpp without the need for modding (this change only provides the API for overriding ​​by GameOverrides.xml for other mods, but to fully use this feeature, please wait for all other mods to be updated)

Update: Jul 5 @ 12:07pm

- Imporoved conditions system
- Fixed reported bugs and crashes.

Update: Jun 28 @ 10:58am

- Fixed a bug where copies of `cfg` files in the `TerjeSettings` folder caused problems when loading server settings.
- Changed `CustomCrafting` format from `json` to `xml`. All existing custom recipes in json format will be automatically converted to xml.
- Changed format of the scriptable areas spawner file from `json` to `xml`. The `spawn_scriptable_areas.json` file has now been moved from `mpmission` to `profiles` in the `TerjeSettings\ScriptableAreas` folder and is now named `ScriptableAreasSpawner.xml`. All data from the old file will be automatically converted to the new one.
- Added support for conditions for custom crafts (to allow server owners to customize their server in even more detail, such as adding crafts depends on skills and perks, etc.)

Update: Jun 8 @ 1:20pm

- Fixed bug with player respawn event (when player do not die in knockout after press respawn button in UI)
- Fixed bug with player profile creation event (when player created without starting skills experience from config)

Update: Jun 3 @ 8:21am

Compatibility with 1.28

Update: May 31 @ 11:07am

- Fixed a bug where drinking custom liquids had no effect on the player. (Now using soapy water and decontamination solution from `TerjeRadiation` mod will give poisoning).
- Fixed minor bugs in the `Markdown` renderer widget.
- Added `Core.FixKillOnDisconnect` setting to disable the fix for killing a character when leaving the server unconscious (for servers where the character does not die when leaving unconscious or restrained)

Update: May 25 @ 2:48pm