Counter-Strike 2

Counter-Strike 2

ze_Cyberspace
Showing 21-30 of 31 entries
< 1  2  3  4 >
Update: Nov 12, 2024 @ 7:38am

v2_f6

・[item] Changed “Add” behavior
 - 1. Now placed like other items
 - 2. Changed range from 320 to 640
 - 3. Recovery reduced from 8 HP/s to 6 HP/s
・Fixed item not working (please let it be fixed)
・Moving platform changed from func_movelinear to func_tracktrain
 - The stuck with item has been fixed (maybe)
・Fixed some broken particles

Update: Nov 9, 2024 @ 11:42am

v2_f5

・[Chapter 1,2] Changed so that TP position after start is varied
・[Chapter 2] Fixed Nuke not working
・Fixed item sometimes not working (maybe)
・Current version can be checked in Spawn

Update: Nov 7, 2024 @ 2:43am

v2_f4

・[Chapter 1] Fixed the timing of disappearing triggers that are treated as failed

Update: Nov 7, 2024 @ 2:42am

Update: Nov 2, 2024 @ 10:51pm

v2_f3t

・Change KeyValue speed instruction to runspeed

Update: Nov 1, 2024 @ 11:32am

v2_f2

・[Chapter Ex] Fixed respawned zombies appearing on human side platform
・[Overdrive Mode] Fixed respawn being disabled at the end of Chapter 2
・Fixed some particles

* Known Bugs *
・Platform may get stuck when a player with item is on a moving platform

Update: Oct 30, 2024 @ 9:57am

v2_fix

・Fixed teleportation issues
・Fixed that the background music of Chapter 1 did not play

Update: Oct 30, 2024 @ 9:40am

Update: Oct 30, 2024 @ 7:51am

Update: Oct 30, 2024 @ 6:58am