Horizon's Gate

Horizon's Gate

Mafe optional and toggleable balance changes
Näytetään 11–20 / 22
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Päivitys: 3.3. klo 18.56
tekijältä Mafe

- Extended Physical Attack:
-- Now it uses the target true HP value instead of the actual. This makes it a bit more stronger and consistent, so it always adds the same extra dmg no matter the target actual HP.
-- Now the effect it adds is half as strong if the weapon being used is a ranged one.
-- Now the effect accounts for targets being resistant to effects that reduce dmg that scales with HP, becoming the Extended Physical attack effect half as strong vs targets resistant to the element "HPbased" (generally big foes on the basegame, like the Spidest for example).
- Extended Physical Defense:
-- Now if the target has Itchy the reduction per physical hit will have 100% chance all the times and will remove an extra point of Physical defense.

Päivitys: 26.2. klo 13.45
tekijältä Mafe

- With the new base game update and recent modding improvements, the mod config can now be accessed very easily: With the mod installed, you will be able to access its options out of combat on the new "mods" option in the pause menu!
- Now you can tweak the market economy with this mod. Use with caution.
- Now you can give bonus base game stats on a global way to all your actors with the mod.
- Now you can tweak options tied to XP (like XP share) with the mod.
- Buffs with high Crew morale option now only gives morale as a buff instead of negate.

Päivitys: 2.12.2024 klo 19.10
tekijältä Mafe

- Activation key for defenses of "Morale uses" changed to "get" (default: G)

Päivitys: 1.12.2024 klo 14.32
tekijältä Mafe

- New option: More uses for Crew Morale
-- When on, morale above 50 adds damage to anything you do (up to +4, including cannons)
-- Also when on, if you hold "use" button before anything damages you, it reduces the incoming damage based on you crew morale (up to -4, including against cannons). You will see a golden shield upon the hit char if you did it properly.

Päivitys: 1.12.2024 klo 13.38
tekijältä Mafe

- New change: Crew Morale gives buff on combat start
-- If on, gives Negate (if 90 or more) and +Morale (if 80 or more)
- Reworked Extended Physical Attack:
-- Removed extra weapon hits based on Physical Attack
-- Now instead weapon attacks gain dmg based on the target actual HP per point of Physical Attack

Päivitys: 17.11.2024 klo 23.36
tekijältä Mafe

- Reworked Phys Def can now be tweaked into 3 modes, which provide each one less resistance to physical damage with they own scalling: A adds an extra point of defense per Physical Defense point (like how it actually worked), B adds an extra point reduction every 2 Physical Defense and C adds an extra point of reduction every 4 Physical Defense

Päivitys: 6.11.2024 klo 13.16
tekijältä Mafe

- Added a new modifier, at the request of a player in the discord: Min TTA for party actors. If you TTA goes below 20 or 10, game will adjust it back to those numbers

Päivitys: 5.11.2024 klo 18.01
tekijältä Mafe

- Fixed a bug in which changing the TTA on dodge option would close the dialog
- Added a new modifier: Allowing XP gems to scale with you total fame (2% for the small one, 3% for the medium one and 4% for the big one)

Päivitys: 25.10.2024 klo 20.59
tekijältä Mafe

Edited content

Päivitys: 25.10.2024 klo 20.39
tekijältä Mafe

Edited content