Sid Meier's Civilization VI

Sid Meier's Civilization VI

Barbarian Settings
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Uppdatering: 20 jan @ 13:20

Version 10: Update Barbarian Tech Progress setting
- Support Barbarian Clan Mode.
- Add Maximized option.

Uppdatering: 9 jan @ 22:48

Version 9:
- Add Barbarian Tech Progression setting.

Uppdatering: 4 jan @ 18:02

- Rename Melee Only option to Disable Naval and Horse to be more accurate.

Uppdatering: 4 jan @ 17:54

Version 8:
- Revamp Barbarian Naval to Barbarian Type with options: Default, Disable Naval, Disable Horse, Melee Only, More Horse.

Uppdatering: 31 dec, 2024 @ 14:21

Version 7:
- Decouple Camp Density and Camp Spawn Rate
- Adjust Camp Density description
- Slightly adjust Unit Spawn Rate description

Uppdatering: 29 nov, 2024 @ 11:49

- Adjust description to make clear Naval option can work on both Barbarian Clans Mode or not

Uppdatering: 29 nov, 2024 @ 11:34

Update Version 6:
- Add Barbarian Naval setting.

Uppdatering: 14 nov, 2024 @ 8:35

- Update mod description.
- Adjust position of Era and Conversion.

Uppdatering: 14 nov, 2024 @ 7:57

Update Version 5:
- Add Barbarian Start Era setting.
- Add x0.5 option to Barbarian Raid Numbers.

Uppdatering: 13 nov, 2024 @ 4:29

- Fix conversion rate to have correct scale
- Fix typo