Total War: WARHAMMER III

Total War: WARHAMMER III

Better Corruption Mod
Showing 1-10 of 19 entries
< 1  2 >
Update: Sep 2 @ 11:32pm

Sync update.

Update: Jun 18 @ 8:43pm

Version 1.7

-Made some adjustments that will, hopefully, cause the AI to higher prioritize Corruption buildings (this is an ongoing, but safe, experiment to try to improve the AI's behavior).

Update: Mar 26 @ 1:15pm

Version 1.6a

-Changed the table names to accommodate CA's ridiculous crash bug where you suddenly cannot have capital letters in the table names. Why that would change is beyond me.

Update: Dec 12, 2024 @ 5:35pm

Game was updated; verified mod integrity and diagnostics check.

Update: Nov 1, 2024 @ 5:19pm

Sync update.

Update: Oct 31, 2024 @ 11:26pm

Sync update.

Update: Oct 25, 2024 @ 3:57pm

Version 1.6

-Based on feedback, removed the low Corruption Slaanesh penalty of lower replacements and swapped it with a melee attack penalty for Slaanesh led armies.
-Added a Hero replenishment increase for high levels of Slaanesh Corruption (for Slaanesh factions).

Update: Oct 25, 2024 @ 2:45pm

Version 1.5

-Small correction to the replenishment bonus for Skaven at high Corruption levels (higher, because they don't have that many perks compared to others and this is the main bonus, horde of rats).

Update: Oct 25, 2024 @ 2:31pm

Sync update.

Update: Oct 23, 2024 @ 10:55pm

Version 1.4

-Increased the minimum battle Corruption from 1 to 3 (originally it was 10 in the original game). Increased to help the AI a little and so that it moves a little more from small battles, without going too high. This increase is OK, since it falls off quicker.