RimWorld
No Random Ideologies
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Mis à jour le : 6 juil. à 11h11

1.6.0 - Mod updated for 1.6 and passed autotests

Mis à jour le : 8 nov. 2024 à 4h47

1.5.9 - Fixed percent based selection

Mis à jour le : 28 oct. 2024 à 4h02

1.5.8 - Added the option to select multiple saved ideologies for each faction
Used DeepL to update translations for ChineseSimplified, French, German, spanish

Mis à jour le : 15 oct. 2024 à 11h48

1.5.7 - Added option for what any added faction should choose
Added button to change all factions at the same time
If the player chooses a saved ideology and that already have been selected by an existing faction, both factions will now have the same ideology instead of a copy
Used DeepL to update translations for ChineseSimplified, French, German, spanish

Mis à jour le : 7 oct. 2024 à 1h46

1.5.6 - Added option to ignore faction ideology restrictions
Used DeepL to update translations for ChineseSimplified, French, German, spanish

Mis à jour le : 1 oct. 2024 à 11h19

1.5.5 - Added option to set a percent based chance for generating an ideology instead of using a saved one
Used DeepL to update translations for ChineseSimplified, French, German, spanish

Mis à jour le : 29 sept. 2024 à 1h06

1.5.4 - Made the mod-settings a bit clearer. You can now choose to skip using saved ideologies for specific factions.
Used DeepL to update translations for ChineseSimplified, French, German, spanish

Mis à jour le : 27 sept. 2024 à 11h32

1.5.3 - Added spanish translation, thank you to FerchuDev!

Mis à jour le : 26 sept. 2024 à 12h45

1.5.2 - Added 1.4 version

Mis à jour le : 25 sept. 2024 à 14h26

1.5.1 - Added preferred ideology per faction-setting.
Fixed issues with custom names and colors.
Supressed the errors when loading an Ideology that references non-existing things
Used DeepL to update translations for ChineseSimplified, French, German