Horizon's Gate

Horizon's Gate

More Status Effects Please
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更新于:7 月 30 日 上午 6:01
作者:Prominence

Some status effect changes. Bomb and Contagious now hit surrounding tiles (think flail range). Rupture also has a 10% HP dmg effect when pushed or pulled.

更新于:7 月 4 日 上午 4:27
作者:Prominence

Lightning Chain now properly respects the "HPbased" element, meaning certain bosses will resist its damage.

更新于:6 月 10 日 上午 11:47
作者:Prominence

Prevented the extra effects from hitting incapacitated targets, which should prevent the AI from over-prioritizing hitting corpses instead of living foes.

更新于:3 月 14 日 下午 6:49
作者:Prominence

Added ruinTouch interactions to custom status effects.

更新于:3 月 8 日 上午 9:08
作者:Prominence

Deathmark now properly blocks life element, as I eventually intended it to.

更新于:3 月 4 日 下午 2:44
作者:Prominence

Under the hood changes to status effect "maximums," which should prevent weird situations with the same status effect duplicated on a single character.

更新于:2 月 27 日 下午 3:07
作者:Prominence

Properly classified Madness damage as physical.

更新于:2 月 23 日 下午 1:40
作者:Prominence

Changes to Bomb and Contagious. They now only affect allies of the dying unit, making them much safer to use.

更新于:2024 年 10 月 15 日 上午 5:36
作者:Prominence

Included a missing Wildfire icon that would likely only have caused problems if you weren't subscribed to Elite Passives or Tetragram.

更新于:2024 年 9 月 15 日 下午 1:01
作者:Prominence

Fixed the Reylock's extra status effects and their accuracy.