Garry's Mod

Garry's Mod

[TFA] Paranoia SWEPs
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Uppdatering: 22 sep @ 16:41

Slightly decreased StatusLengthOverride for AS Val

Uppdatering: 22 sep @ 13:35

Added function SWEP.StatusLengthOverride

Uppdatering: 2 maj @ 2:10

Forgot another one. ._.

Uppdatering: 2 maj @ 2:09

Made transparent headshield visor material.

Uppdatering: 2 maj @ 1:55

Entity code optimization.

Uppdatering: 24 mar @ 19:28

Some fixes (again)

Uppdatering: 12 mar @ 7:25

I think that's all.

Uppdatering: 12 mar @ 7:06

And Groza too. .___.

Uppdatering: 12 mar @ 7:03

Fixed APS ammo entities count. (how did I miss it? ._.)

Uppdatering: 12 mar @ 6:28

Added phys impact sounds to new entities.