Project Zomboid

Project Zomboid

Sagewood North
Viser 1–10 av 51 bidrag
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Oppdatering: 25. okt. 2024 @ 14.31

- Removed Water Flow objects, causing issues

Oppdatering: 23. okt. 2024 @ 7.35

- updated descriptions
- matched map name to folder correctly

Oppdatering: 23. okt. 2024 @ 7.30

Oppdatering: 9. okt. 2024 @ 8.39

Created Map Item "Sagewood North Map" for cartography
Map Item now spawns in-game
Map Item reveals map mod's location on player's map menu

Oppdatering: 2. okt. 2024 @ 23.09

Small update:
- Updated pictures with completed map
- Adjusted road on the north side of the map to connect correctly with the vanilla map (was misaligned by 2)
- Added road lines to the north side of the map
- Completed Spiffo advertisement on the north side of the map
- Added forage zones
- Added car zones in new parking lots
- Fixed unlabeled parking spots

Oppdatering: 2. okt. 2024 @ 17.29

Updated Map to include final cell's roads.

Oppdatering: 22. sep. 2024 @ 12.30

- Updated thumb, preview, and poster images

Oppdatering: 22. sep. 2024 @ 12.17

- Removed/changed some car wreck zones to allow for more driving around the map
- Added street light details
- Added stop light details
-Created Office Block
-Created School
-Created Kentucky Herald
-Created Pool bar
-Created taco shop and liquor store
-Created auto shop, bat store, and "for sale buildings"
-Created used car lot
-Created barber, convenience store, and restaurant
-Added detailed In Game mapping
-Added lights to Jamieton Army Surplus (Twin Peaks Mall)
-Added light switched to Fire Station
-Added rails next to Fire Station "pole slide" area
-Fixed broken meeting room tables in the fire station
-Added outdoor lights in the alley by the hardy har bar
-Fixed room type to kitchen in kitchen above Black Saddle
-Added water cooler to Fire station gym
-Placed Fire car zone in front of Fire station
-Set Zombie Zone of FireDept around Fire station
-Reduced number of crates in storage above Black Stallion
-Removed generators from Fire station
-Added windows to Zac's hardware building
-Added windows to electric store
-Added rail on the 2nd floor above the electron house
-added lights to warehouse
-expanded 2nd floor of warehouse, for light access
-moved couches in lined buildings to avoid zombies getting stuck
-added post office lights
-added fossoil north lights
-added fossoil south lights
-Added more bowling alley lights
-added one more exit to jewelry store
-added lights to bowling alley shoe room
-added windows to bowling ball return room
-added desk details to Kentucky herald
-added desk details to office buildings
-added side doors to twin peaks mall F1

Oppdatering: 18. sep. 2024 @ 23.39

Added north section.
Connected to Muldraugh main map in two directions.

Oppdatering: 18. sep. 2024 @ 23.26