Superfighters Deluxe

Superfighters Deluxe

Script: Smolbreyn's Elite AI
Se afișează 11-20 din 45 intrări
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Actualizare: 18 aug. @ 12:05

- Bots will no longer sprint at longer distances (from their destination/target), as this causes them to miss longer jumps
- Fixed an issue where bots will run towards enemies while hipfiring when they have a guard target

Actualizare: 11 aug. @ 7:46

- Fixed erroneous triggering of bots' jumping behavior in situations where both parties are from "independent" teams
- Moved the jumping behavior to the slower interval updater for optimization

Actualizare: 5 aug. @ 10:27

- Bots' jumping behavior now accounts for other bot teammates jumping over enemies, so now they won't attempt to jump over enemies when another bot teammate is already attempting to do so

Actualizare: 5 aug. @ 5:03

- Bots' jumping behavior now doesn't consider teammates with ranged weapons to be "valid" teammates that trigger their jumping behavior

Actualizare: 31 iul. @ 9:36

- Bots will now attempt to jump over enemies when surrounded from both sides or when there is at least 1 bot teammate nearby when melee fighting enemies

Actualizare: 27 iul. @ 9:36

- Bots' hipfiring behavior reverted ONLY when they have a guard target

Actualizare: 10 iul. @ 5:02

- Removed bots' behavior to not search for weapons when near enemies
- Bots will now roll to put out fire when melee fighting enemies EXCEPT when fighting fire-based enemies (like the fire imps in the ZombieNightmare survival map)

Actualizare: 5 iul. @ 2:08

- Separated parts of the script into two update events in order to have a slower update interval for some behaviors and a faster update interval for quick behaviors (like blocking thrown weapons). This is to maximize optimization AS MUCH AS POSSIBLE as the script can still be laggy in bigger maps or with many players. This is the best I can do, but there may be smaller future updates that focus on optimization...

Actualizare: 22 iun. @ 5:18

- Bots will now aggressively stand and shoot instead of continuously dodging bullets when firing ranged weapons

Actualizare: 20 iun. @ 4:04

- Bots will no longer jump when surrounded from both sides by enemies when melee fighting