XCOM 2
Ted Jam+ Collection Meta Mod
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更新于:7 月 28 日 下午 2:34
作者:Tedster

  • Rocket nerf time. Conventional rockets lose 1 radius and now have the same damage as frag grenades. shredder rockets are now 1-3 damage instead of 2-4, no other changes there. DRPGs lose the scatter and go back to 2 AP again, they are now 3-6 damage instead of 4-7.
  • fixed some config typos.

更新于:7 月 25 日 下午 4:26
作者:Tedster

  • Fix alternative SPARK armors not having Bulky

更新于:7 月 19 日 下午 4:51
作者:Tedster

  • Fix bitterfrost chill config (some was missing from different helpers)
  • Fixed animations for laser and coil knives

更新于:7 月 16 日 下午 9:58
作者:Tedster

  • Fixed the icon for Arc Lance
  • Fixed some interactions with Javelin Rockets and Iridar's Rocket Launchers when LW guantlet rocket abilties are used with it.
  • Templar mag gauntlets now have +5 aim relative to base, and 10 crit chance (from 0)
  • Templar beam gauntlets now have +10 aim relative to base, and 20 crit chance (from 0)
  • Beam tier bullpup now has +5 aim.
  • Fixed the Shredded debuff from Shredder/Shredstorm rockets stacking when it shouldn't.

更新于:7 月 13 日 下午 1:05
作者:Tedster

  • Coil Sword now has +1 pierce (so +2 now) and costs 5 less supplies
  • the Technical Gauntlet now has 2 base rocket charges
  • Added Kiruka's abilities for the Arsonist and Heavy classes for future reasons.

更新于:7 月 6 日 下午 12:31
作者:Tedster

  • Fixed the Courier Staging Area sitrep not dropping loot properly because of how LW handles non full salvage missions. All couriers now have timed loot drops of the loot they would have otherwise dropped if it was a corpse collect mission.

更新于:7 月 3 日 下午 11:37
作者:Tedster

  • Manu Forti damage scaling nerfed. It's now approximately 15% damage buff at 0 psi stat, and 30% damage buff at 100 psi stat.
  • Multitasking no longer applies double effect if you aid protocol yourself.
  • Fixed Containment Field not able to target allies after the last update to it.

更新于:6 月 28 日 下午 8:05
作者:Tedster

  • Removed Airstrike from the ATSR config since it doesn't need anything new.

更新于:6 月 23 日 下午 10:13
作者:Tedster

  • Fixed the Fuller Override config for Frost Droids and Frost Shield Droids to be able to join havens (sorry, the shield bois lose their shields)

更新于:6 月 19 日 下午 1:10
作者:Tedster

  • Disposible RPGs have Scatter again, but this time it's standard LW scatter and not the Iridar scatter. Now only cost 1 AP to fire, but of course firing with 2AP will give you better accuracy.