Project Zomboid
Offroad Go Brrr [B42 Compatible]
กำลังแสดง 1-10 จาก 18 รายการ
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อัปเดต: 30 พ.ค. @ 3: 05pm
โดย somewhatfrog

+ minor performance improvements

อัปเดต: 20 มี.ค. @ 3: 20am
โดย somewhatfrog

+ wranglers from Filibuster Rhymes' Used Cars! vehicles mod now treated as offroad vehicles by default
+ ATA Jaap Wrungel is now treated as offroad vehicle by default
+ all vans should now be properly treated as standard vehicles (as long as they have "Van/van" in the vehicleName)
+ moved existing default custom offroad vehicles into the code
+ reorganized Sandbox Options
+ code improvements

อัปเดต: 13 ม.ค. @ 3: 00am
โดย somewhatfrog

+ fixed a bug with towing empty trailers

This should be the final update for this mod unless some other bugs discovered.
No further changes are planned, the upcoming mod will render this mod obsolete

อัปเดต: 11 ม.ค. @ 3: 01am
โดย somewhatfrog

+ now counts the weight of the cargo
+ now affects towing by default (it adjusts the weight of towed vehicle/trailer and its cargo)
+ code restructure for compatibility with my upcoming mod
+ slight performance optimizations

IMPORTANT
B42 made the towing of vehicles much harder even with this mod, especially offroad. My attempts to overcome it turned into the development of a new mod (will be compatible with B41). Stay tuned! Support is very welcome!
Hint/hack: remove the wheels of the towed vehicle to make towing much easier. The game applies the braking force to the towed vehicle unless it has "Trailer" in its name

อัปเดต: 27 ธ.ค. 2024 @ 3: 00am
โดย somewhatfrog

- fixed KO encoding
- temporary fix for offroad towing

อัปเดต: 23 ธ.ค. 2024 @ 3: 00am
โดย somewhatfrog

- fixed translations for b42

อัปเดต: 20 ธ.ค. 2024 @ 11: 44am
โดย somewhatfrog

- added b42 compatibility

อัปเดต: 18 ต.ค. 2024 @ 12: 22pm
โดย somewhatfrog

offroad vehicles got boost when towing on road

code restructure and logic improvements

อัปเดต: 7 ต.ค. 2024 @ 7: 01am
โดย somewhatfrog

switch from tick counter to ms

อัปเดต: 23 ก.ย. 2024 @ 7: 03am
โดย somewhatfrog

another multiplayer related performance update and code cleanup

sorry for two updates in a single day everyone, it was necessary