Counter-Strike 2
ze_terraced_escape
Εμφάνιση 1-10 από 26 καταχωρίσεις
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Ενημέρωση: 3 Νοε στις 8:30

- Fixed CSM (now sun-lit areas will have proper shading).

Ενημέρωση: 18 Σεπ στις 8:17

- Changed env_cubemap_fog reference from targetname reference to material reference to stop a specific error from spamming in the console (entity only compile, if the issue still persists please do tell).

Ενημέρωση: 28 Αυγ στις 15:41

- Made buyzone bigger to also cover spawnpoints added after the initial release.
- Fixed possible delay spot in the sewers (when zombies get close, a trigger_hurt activates slowly killing the humans delaying).

Ενημέρωση: 17 Νοε 2024 στις 8:45

- Pushed back one of the teleports in the cave so zombies don't get bullied as much.
- Added a roof route to the spawn area.

Ενημέρωση: 14 Νοε 2024 στις 8:21

- Changed out water texture, because it has been removed and causes crashes on load.
- Made push in the water from the sewers less strong (50 -> 20).
- Made the push item wider and longer.
- Made the fire item wider.
- Made the nuke item longer and SetHealth from 150 to 75.

The player shadows outside will be borked due to a recent CS2 update that broke it.

Ενημέρωση: 21 Σεπ 2024 στις 18:00

- Made elevator zombies teleport disable later.
- Increased the post process a tad (mainly edges).
- Fixed the weird lighting in the underpass near the elevator.
- Fixed a couple textures.
- Fixed the transition of cubemaps near the sewer entrance.

Ενημέρωση: 21 Σεπ 2024 στις 14:34

- Added some more pipes to the sewers and cave area.
- Added telephone poles to the forest.
- Fixed a lot of textures.
- Made the elevator zombie teleport disable 1,5 seconds earlier.

Ενημέρωση: 14 Σεπ 2024 στις 19:20

- Fixed some cubemaps.
- Added some pipes.
- Added a fence infront of the building in the forest to hide an ugly lighting issue.
- Tweaked post process a bit so it's more vibrant.
- Reduced file size by 4 MB.

Ενημέρωση: 13 Σεπ 2024 στις 16:04

- Made the transitions between cubemaps in the sewers and outside smoother.
- Added scaffolding to the second cave area for atmosphere.
- Tweaked some of the lights/shadows.
- Made the push in the water from the sewers 33% less strong.
- Increased the post process to make the map pop more (mainly by adding slight bloom).

Ενημέρωση: 7 Σεπ 2024 στις 18:57

- Added two vents/extra passages to the cave area to give zombies more options.
- Changed some teleports so they feel less harsh (two triggers that activate at different times instead of one).
- Removed test chat message.
- Added some new details to the cave area.