Garry's Mod
Clientside Ragdoll Collision
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更新:9月10日 @ 21時18分
更新者:Palexite

更新:9月10日 @ 21時02分
更新者:Palexite

ADDITIONS
This new change offers a new command that may seriously boost performance.
  • New console command "csrd_method": changes the way the game scans for collision,
    • valid options are "sphere", "box", "directionalcone".
    • The directional cone option is the new default, and makes it so the ragdoll's velocity
      is used as a means to determine potential objects that may be hit by the ragdoll.
      much better then otherwise scanning and creating entities for every server entity within a radius.
QUALITY OF LIFE
  • csrd_whitelist_add now actually saves its table to the disk at "garrysmod/data/csragdollcollision/settings.txt", allowing the addon to retrieve it per session.

更新:2024年12月28日 @ 19時18分
更新者:Palexite

ghost clientside objects switch rendermode incase of nodraw overrides. (addon workaround)

更新:2024年8月11日 @ 10時56分
更新者:Palexite

->Fixed func_clientcollide null entity error.
-> setting csrd_collidemass to zero disables it's override
-> No more dumb brush model prints. im sorry for that.

更新:2024年8月9日 @ 10時03分
更新者:Palexite

Initial addon creation.